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[GLES] VideoShader cleanup #13416
[GLES] VideoShader cleanup #13416
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looking at the code it seems fine. we should runtime test this on the verious gles platforms |
tested on android also and it seems ok http://mirrors.kodi.tv/test-builds/android/arm/kodi-20180122-82b297c5-gles-cleanup-armeabi-v7a.apk |
Can I get various platform maintainers to test this? @popcornmix @peak3d |
I'm going to say that this is good to go 😸 |
Problems being reported by RPi users with LiveTV playback since this was included: https://forum.kodi.tv/showthread.php?tid=298461&pid=2697224#pid2697224 |
This cleans up and removes unused code for the GLES rendering path.
Currently stretch, 3dlut, and limited color range aren't used by GLES, let's clean it up for now.
Commit's are just broke up logically to allow for easier review.
build and run tested on linux using GBM