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[GLES] VideoShader cleanup #13416

Merged
merged 5 commits into from
Jan 28, 2018
Merged

[GLES] VideoShader cleanup #13416

merged 5 commits into from
Jan 28, 2018

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lrusak
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@lrusak lrusak commented Jan 23, 2018

This cleans up and removes unused code for the GLES rendering path.

Currently stretch, 3dlut, and limited color range aren't used by GLES, let's clean it up for now.

Commit's are just broke up logically to allow for easier review.

build and run tested on linux using GBM

@FernetMenta
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looking at the code it seems fine. we should runtime test this on the verious gles platforms

@lrusak
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lrusak commented Jan 23, 2018

@jenkins4kodi jenkins4kodi added the Rebase needed PR that does not apply/merge cleanly to current base branch label Jan 24, 2018
@jenkins4kodi jenkins4kodi removed the Rebase needed PR that does not apply/merge cleanly to current base branch label Jan 24, 2018
@lrusak
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lrusak commented Jan 25, 2018

Can I get various platform maintainers to test this? @popcornmix @peak3d
@MilhouseVH for inclusion in an RPi build (disabling hw accelleration will allow this code path)

@lrusak
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lrusak commented Jan 26, 2018

I'm going to say that this is good to go 😸

@jenkins4kodi jenkins4kodi added the Rebase needed PR that does not apply/merge cleanly to current base branch label Jan 27, 2018
@jenkins4kodi jenkins4kodi removed the Rebase needed PR that does not apply/merge cleanly to current base branch label Jan 27, 2018
@lrusak lrusak merged commit e1e969b into xbmc:master Jan 28, 2018
@Rechi Rechi added the Type: Cleanup non-breaking change which removes non-working or unmaintained functionality label Jan 28, 2018
@Rechi Rechi added this to the L 18.0-alpha1 milestone Jan 28, 2018
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5 participants