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[GLES] more shader cleanup #13446
This has a few purposes:
git does something funny when displaying the complete diff as it shows some files being removed and some new files being added. This is because the diff only detects the same file if it is 50% or more similar. So when removing the header which is over 50% of the file git thinks the file isn't the same. So I have split the commits into renaming the files, then in another commit changing the contents. If you view the individual commits it show things more clearly. This also allows the git history to be complete. If anyone has any hints or tips about this that would be awesome.
build and runtime tested on GBM but should be worth testing on android and other GLES platforms.