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This PR contains
twothree fixes:Description
Pause/play was broken because RP was checking active window (always itself) instead of active window or dialog (which ignored the Game OSD dialog).
During gameplay, when shit gets real and buttons get mashed, players can press Select+B causing an unexpected reset. Disable this hotkey until/if resets are easily undoable. Functionality is still available through the Game OSD.
Similarly, the screenshot hotkey is somewhat broken and opens up multiple annoying confusing dialogs. Disable this until it has been further automated.
How Has This Been Tested?
Tested on OSX.
Screenshots (if appropriate):
Game OSD without the reset hotkey:
Types of change