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OpenGL(ES) debugging improvements #14772
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7a87654
GLUtils: modernize VerifyGLState()
lrusak 3bfe69d
CShader: add shader source to log if it failed to compile
lrusak 7b6382f
AdvancedSettings: add new opengldebugging setting
lrusak ed2efb8
GLUtils: add new GlErrorCallback for debugging OpenGL(ES) calls
lrusak 0a06294
CRenderSystemGLES: allow using OpenGL debugging callbacks
lrusak c43b26f
EGLUtils: add EglErrorCallback to debug egl problems
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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