[omxplayer] Allow small audio packets to be concatenated to make better use of audio fifo #4777
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Some audio codecs produce small packets which causes a high overhead when submitting to GPU, and doesn't make full use of GPU side buffering.
TrueHD in particular can produce packets with 40 samples (so 1200 packets per second) which causes very high overhead.
What this aims to do is to concatenate audio packets until they approach the ideal audio packet size, and then deal with the awkardness of concatenated planar formats.
The second commit uses the media time for determining the audio delay more accurately.