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xch1029 committed Jul 28, 2019
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# lol
![](http://qiniu.tbmao.com/lollolapp.jpg)

A new Flutter project.
要说我最喜欢的游戏,那必须是英雄联盟。太多太多的回忆!今天我们一起使用`Flutter`来开发一款英雄资料卡。上图是APP的部分截图,APP的整体设计看上去还是很清爽的。首页使用Tab展示英雄的六大分类,点击英雄的条目会跳转到英雄的详情页面。

## Getting Started
### 目录结构
```
- lib
- models
- utils
- views
- widgets
- main.dart
```
我们先从项目的目录结构讲起吧,对APP来个整体上的把握。本APP我们采用的目录结构是很常见的,不仅仅是Flutter开发,现在的前端开发模式也基本相似:
- `models`来定义数据模型
- `utils`里放一些公用的函数、接口、路由、常量等
- `views`里放的是页面级别的组件
- `widgets`里放的是页面中需要使用的小组件
- `main.dart` 是APP的启动文件

This project is a starting point for a Flutter application.
### 开始之处
APP必定从`main.dart`开始,一些模板化的代码就不提了,有一点需要注意的是,APP状态栏的背景是透明的,这个配置在`main()`函数中:
``` dart
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
A few resources to get you started if this is your first Flutter project:
void main() {
runApp(MyApp());
if (Platform.isAndroid) {
SystemUiOverlayStyle systemUiOverlayStyle =
SystemUiOverlayStyle(statusBarColor: Colors.transparent);
SystemChrome.setSystemUIOverlayStyle(systemUiOverlayStyle);
}
}
```

- [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook)
### 首页
APP进入首页后开始拉取后端接口的数据,进而展示英雄列表。`TabBar`组件来定义页面上部的Tab切换,`TabBarView`来展示页面下部的列表。本来打算使用拳头开放的接口数据,但是没有提供中文翻译。就去腾讯找了下,腾讯更加封闭,居然没有开发者接口。无赖之举,自己用node写了个接口来提供实时的英雄数据,数据100%来自官网哦。另外本人服务器配置不是很高也不稳定,所以接口只供学习使用哦
``` dart
import 'package:flutter/material.dart';
import 'package:lol/views/homeList.dart';
import 'package:lol/utils/api.dart' as api;
import 'package:lol/utils/constant.dart';
import 'package:lol/utils/utils.dart';
For help getting started with Flutter, view our
[online documentation](https://flutter.dev/docs), which offers tutorials,
samples, guidance on mobile development, and a full API reference.
class HomeView extends StatefulWidget {
HomeView({Key key}) : super(key: key);
_HomeViewState createState() => _HomeViewState();
}
class _HomeViewState extends State<HomeView> with SingleTickerProviderStateMixin {
TabController _tabController;
List<dynamic> heroList = [];
@override
void initState() {
super.initState();
_tabController = TabController(vsync: this, initialIndex: 0, length: 6);
init();
}
init() async {
Map res = await api.getHeroList();
setState(() {
heroList = res.values.toList();
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: TabBar(
controller: _tabController,
tabs: <Widget>[
Tab(text: '战士'),
Tab(text: '坦克'),
Tab(text: '法师'),
Tab(text: '刺客'),
Tab(text: '辅助'),
Tab(text: '射手'),
],
),
),
body: TabBarView(
controller: _tabController,
children: <Widget>[
HomeList(data: Utils.filterHeroByTag(heroList, Tags.Fighter)),
HomeList(data: Utils.filterHeroByTag(heroList, Tags.Tank)),
HomeList(data: Utils.filterHeroByTag(heroList, Tags.Mage)),
HomeList(data: Utils.filterHeroByTag(heroList, Tags.Assassin)),
HomeList(data: Utils.filterHeroByTag(heroList, Tags.Support)),
HomeList(data: Utils.filterHeroByTag(heroList, Tags.Marksman)),
],
),
);
}
}
```

### 首页列表
首页的六个列表都是一样的,只是数据不同,所以公用一个组件`homeList.dart`即可,切换`Tab`的时候为了不销毁之前的页面需要让组件继承`AutomaticKeepAliveClientMixin`类:
``` dart
import 'package:flutter/material.dart';
import 'package:lol/widgets/home/heroItem.dart';
import 'package:lol/models/heroSimple.dart';
class HomeList extends StatefulWidget {
final List data;
HomeList({Key key, this.data}) : super(key: key);
_HomeListState createState() => _HomeListState();
}
class _HomeListState extends State<HomeList>
with AutomaticKeepAliveClientMixin {
@override
bool get wantKeepAlive => true;
@override
Widget build(BuildContext context) {
super.build(context);
return Container(
padding: EdgeInsets.symmetric(vertical: 5),
child: ListView.builder(
itemCount: widget.data.length,
itemBuilder: (BuildContext context, int index) {
return HeroItem(data: HeroSimple.fromJson(widget.data[index]));
},
),
);
}
}
```
### 英雄详情
点击英雄条目,路由跳转到详情页面`heroDetail.dart`,这个页面中包含了很多小组件,其中的皮肤预览功能使用的是第三方的图片查看库`extended_image`,这个库很强大,而且还是位中国开发者,必须支持。
``` dart
import 'package:flutter/material.dart';
import 'package:lol/utils/api.dart' as api;
import 'package:lol/models/heroSimple.dart';
import 'package:lol/models/heroDetail.dart';
import 'package:lol/utils/utils.dart';
import 'package:lol/widgets/detail/detailItem.dart';
import 'package:lol/widgets/detail/skin.dart';
import 'package:lol/widgets/detail/info.dart';
class HeroDetail extends StatefulWidget {
final HeroSimple heroSimple;
HeroDetail({Key key, this.heroSimple}) : super(key: key);
_HeroDetailState createState() => _HeroDetailState();
}
class _HeroDetailState extends State<HeroDetail> {
HeroDetailModel _heroData; // hero数据
bool _loading = false; // 加载状态
String _version = ''; // 国服版本
String _updated = ''; // 文档更新时间
@override
void initState() {
super.initState();
init();
}
init() async {
setState(() {
_loading = true;
});
Map res = await api.getHeroDetail(widget.heroSimple.id);
var data = res['data'];
String version = res['version'];
String updated = res['updated'];
print(version);
setState(() {
_heroData = HeroDetailModel.fromJson(data);
_version = version;
_updated = updated;
_loading = false;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text(widget.heroSimple.name), elevation: 0),
body: _loading
? Center(child: CircularProgressIndicator())
: SingleChildScrollView(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
DetailItem(
title: '皮肤',
child: Skins(imgList: _heroData.skins),
),
DetailItem(
title: '类型',
child: Row(
children: _heroData.tags
.map((tag) => Container(
margin: EdgeInsets.only(right: 10),
child: CircleAvatar(
child: Text(
Utils.heroTagsMap(tag),
style: TextStyle(color: Colors.white),
),
),
))
.toList()),
),
DetailItem(
title: '属性',
child: HeroInfo(data: _heroData.info),
),
DetailItem(
title: '使用技巧',
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: _heroData.allytips
.map((tip) => Column(
children: <Widget>[
Text(tip),
SizedBox(height: 5)
],
))
.toList(),
),
),
DetailItem(
title: '对抗技巧',
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: _heroData.enemytips
.map((tip) => Column(
children: <Widget>[
Text(tip),
SizedBox(height: 5)
],
))
.toList(),
),
),
DetailItem(
title: '背景故事',
child: Text(_heroData.lore),
),
DetailItem(
title: '国服版本',
child: Text(_version),
),
DetailItem(
title: '更新时间',
child: Text(_updated),
)
],
),
),
);
}
}
```

### 更多链接
- [源码](https://github.com/xch1029/LOL)
- [博客](http://jser.tech/2019/07/28/lol)
- [掘金](https://juejin.im/post/5d3d733c6fb9a07ecf726d3a)

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