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Releases: xcube16/ISeeDragons

0.6

11 Nov 00:27
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changelog:

  • Fixed players getting out of an Ice and Fire dragon's jaws with shift/dismount

0.5

05 Nov 05:24
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0.5

changelog:

  • Entity sending/render distance is now configurable
  • Lowered item drops from some blocks smashed by dragons (configurable)
  • Lowered particle and sound effects form some blocks smashed by dragons (also configurable)

0.3

03 Nov 20:24
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0.3

At the request of Shivaxi, we are throwing-in-the-kitchen-sink!

changelog:

  • Ice and Fire dragons now wake up when hit
  • Sea Serpent scale armor can now be repaired in an anvil
  • Fixed Dragonbone Axe not working in RLCraft
  • Re-added many Ice and Fire items to the OreDictionary (Ice and Fire's code that does that is broken in 1.7.1)
  • Fixed Sea Serpent and battletower:golem render distance just like with dragons (TODO: configurable list of entities, maybe in its own mod?)

0.2

05 Oct 02:12
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0.2

changelog:

  • This mod now only effects Ice and Fire dragons! (no extra lag! :D)
  • Removed default render distance coremod.

0.1

04 Oct 17:07
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0.1
  • Changed the default entity render distance form 64 to 128 (client side fix)
  • Fixed iceandfire:icedragon and iceandfire:firedragon tracking range