Releases: xcube16/ISeeDragons
Releases · xcube16/ISeeDragons
0.6
changelog:
- Fixed players getting out of an Ice and Fire dragon's jaws with shift/dismount
0.5
changelog:
- Entity sending/render distance is now configurable
- Lowered item drops from some blocks smashed by dragons (configurable)
- Lowered particle and sound effects form some blocks smashed by dragons (also configurable)
0.3
At the request of Shivaxi, we are throwing-in-the-kitchen-sink!
changelog:
- Ice and Fire dragons now wake up when hit
- Sea Serpent scale armor can now be repaired in an anvil
- Fixed Dragonbone Axe not working in RLCraft
- Re-added many Ice and Fire items to the OreDictionary (Ice and Fire's code that does that is broken in 1.7.1)
- Fixed Sea Serpent and battletower:golem render distance just like with dragons (TODO: configurable list of entities, maybe in its own mod?)
0.2
changelog:
- This mod now only effects Ice and Fire dragons! (no extra lag! :D)
- Removed default render distance coremod.
0.1
- Changed the default entity render distance form 64 to 128 (client side fix)
- Fixed iceandfire:icedragon and iceandfire:firedragon tracking range