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Refactored step operations to cover all error scenarios.
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Handle them, where possible, with sendErrorResponse and OutputEvent in other cases.
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zobo committed Jan 26, 2021
1 parent 37124d4 commit 0b65485
Showing 1 changed file with 50 additions and 28 deletions.
78 changes: 50 additions & 28 deletions src/phpDebug.ts
Expand Up @@ -894,84 +894,106 @@ class PhpDebugSession extends vscode.DebugSession {
response: VSCodeDebugProtocol.ContinueResponse,
args: VSCodeDebugProtocol.ContinueArguments
) {
let xdebugResponse: xdebug.StatusResponse | undefined
let connection: xdebug.Connection | undefined
try {
const connection = this._connections.get(args.threadId)
connection = this._connections.get(args.threadId)
if (!connection) {
return this.sendErrorResponse(response, new Error('Unknown thread ID ' + args.threadId))
}
response.body = {
allThreadsContinued: false,
}
this.sendResponse(response)
xdebugResponse = await connection.sendRunCommand()
} catch (error) {
if (xdebugResponse) {
this._checkStatus(xdebugResponse)
}
this.sendErrorResponse(response, error)
return
}
this._checkStatus(xdebugResponse)
try {
const xdebugResponse = await connection.sendRunCommand()
this._checkStatus(xdebugResponse)
} catch (error) {
this.sendEvent(
new vscode.OutputEvent(
'continueRequest thread ID ' + args.threadId + ' error: ' + error.message + '\n'
),
true
)
}
}

protected async nextRequest(response: VSCodeDebugProtocol.NextResponse, args: VSCodeDebugProtocol.NextArguments) {
let xdebugResponse: xdebug.StatusResponse | undefined
let connection: xdebug.Connection | undefined
try {
const connection = this._connections.get(args.threadId)
connection = this._connections.get(args.threadId)
if (!connection) {
return this.sendErrorResponse(response, new Error('Unknown thread ID ' + args.threadId))
}
this.sendResponse(response)
xdebugResponse = await connection.sendStepOverCommand()
} catch (error) {
if (xdebugResponse) {
this._checkStatus(xdebugResponse)
}
this.sendErrorResponse(response, error)
return
}
this._checkStatus(xdebugResponse)
try {
const xdebugResponse = await connection.sendStepOverCommand()
this._checkStatus(xdebugResponse)
} catch (error) {
this.sendEvent(
new vscode.OutputEvent('nextRequest thread ID ' + args.threadId + ' error: ' + error.message + '\n'),
true
)
}
}

protected async stepInRequest(
response: VSCodeDebugProtocol.StepInResponse,
args: VSCodeDebugProtocol.StepInArguments
) {
let xdebugResponse: xdebug.StatusResponse | undefined
let connection: xdebug.Connection | undefined
try {
const connection = this._connections.get(args.threadId)
connection = this._connections.get(args.threadId)
if (!connection) {
return this.sendErrorResponse(response, new Error('Unknown thread ID ' + args.threadId))
}
this.sendResponse(response)
xdebugResponse = await connection.sendStepIntoCommand()
} catch (error) {
if (xdebugResponse) {
this._checkStatus(xdebugResponse)
}
this.sendErrorResponse(response, error)
return
}
this._checkStatus(xdebugResponse)
try {
const xdebugResponse = await connection.sendStepIntoCommand()
this._checkStatus(xdebugResponse)
} catch (error) {
this.sendEvent(
new vscode.OutputEvent('stepInRequest thread ID ' + args.threadId + ' error: ' + error.message + '\n'),
true
)
}
}

protected async stepOutRequest(
response: VSCodeDebugProtocol.StepOutResponse,
args: VSCodeDebugProtocol.StepOutArguments
) {
let xdebugResponse: xdebug.StatusResponse | undefined
let connection: xdebug.Connection | undefined
try {
const connection = this._connections.get(args.threadId)
connection = this._connections.get(args.threadId)
if (!connection) {
return this.sendErrorResponse(response, new Error('Unknown thread ID ' + args.threadId))
}
this.sendResponse(response)
xdebugResponse = await connection.sendStepOutCommand()
} catch (error) {
if (xdebugResponse) {
this._checkStatus(xdebugResponse)
}
this.sendErrorResponse(response, error)
return
}
this._checkStatus(xdebugResponse)
try {
const xdebugResponse = await connection.sendStepOutCommand()
this._checkStatus(xdebugResponse)
} catch (error) {
this.sendEvent(
new vscode.OutputEvent('stepOutRequest thread ID ' + args.threadId + ' error: ' + error.message + '\n'),
true
)
}
}

protected pauseRequest(response: VSCodeDebugProtocol.PauseResponse, args: VSCodeDebugProtocol.PauseArguments) {
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