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Fable: Random freezing during gameplay #1540

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bryc opened this issue Oct 19, 2023 · 1 comment
Open

Fable: Random freezing during gameplay #1540

bryc opened this issue Oct 19, 2023 · 1 comment
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@bryc
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bryc commented Oct 19, 2023

Title

https://xemu.app/titles/4d53000d/#Fable

Bug Description

The game appears to randomly freeze during gameplay. For example, while roaming around Greatwood while killing enemies, or when doing the initial quests for chocolate at the start of the game. But it can happen at any time, usually 10-30 minutes into gameplay.

The music tends to continue to work, it's the video and controller that stops responding.

Xemu does not crash, it is possible to load snapshots or reset the game when a freeze occurs. But this freeze results in loss of progress if user had not saved recently.

Expected Behavior

The game should not freeze at all, the emulation should continue indefinitely.

xemu Version

Version: 0.7.115
Branch: master
Commit: d6e5342
Date: Wed Oct 18 08:36:54 UTC 2023

System Information

CPU: AMD Ryzen 5 5600X 6-Core Processor
OS Platform: Windows
OS Version: 22H2
Manufacturer: NVIDIA Corporation
GPU Model: NVIDIA GeForce RTX 3050/PCIe/SSE2
Driver: 4.0.0 NVIDIA 526.98
Shader: 4.00 NVIDIA via Cg compiler

Additional Context

No response

@bryc bryc added the bug Something isn't working label Oct 19, 2023
@bryc
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bryc commented Jul 24, 2024

Confirmed to still occur on following build (latest as of writing):

Version:      0.7.131
Branch:       master
Commit:       a8d8ef5484686ab53e67ae10363747eec7eb6729
Date:         Tue Jul 23 06:54:54 UTC 2024

This time though, the audio also froze into an infinte loop of the last 20 ms audio buffer. So audio can also freeze sometimes.

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