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The game appears to randomly freeze during gameplay. For example, while roaming around Greatwood while killing enemies, or when doing the initial quests for chocolate at the start of the game. But it can happen at any time, usually 10-30 minutes into gameplay.
The music tends to continue to work, it's the video and controller that stops responding.
Xemu does not crash, it is possible to load snapshots or reset the game when a freeze occurs. But this freeze results in loss of progress if user had not saved recently.
Expected Behavior
The game should not freeze at all, the emulation should continue indefinitely.
xemu Version
Version: 0.7.115
Branch: master
Commit: d6e5342
Date: Wed Oct 18 08:36:54 UTC 2023
System Information
CPU: AMD Ryzen 5 5600X 6-Core Processor
OS Platform: Windows
OS Version: 22H2
Manufacturer: NVIDIA Corporation
GPU Model: NVIDIA GeForce RTX 3050/PCIe/SSE2
Driver: 4.0.0 NVIDIA 526.98
Shader: 4.00 NVIDIA via Cg compiler
Additional Context
No response
The text was updated successfully, but these errors were encountered:
Title
https://xemu.app/titles/4d53000d/#Fable
Bug Description
The game appears to randomly freeze during gameplay. For example, while roaming around Greatwood while killing enemies, or when doing the initial quests for chocolate at the start of the game. But it can happen at any time, usually 10-30 minutes into gameplay.
The music tends to continue to work, it's the video and controller that stops responding.
Xemu does not crash, it is possible to load snapshots or reset the game when a freeze occurs. But this freeze results in loss of progress if user had not saved recently.
Expected Behavior
The game should not freeze at all, the emulation should continue indefinitely.
xemu Version
Version: 0.7.115
Branch: master
Commit: d6e5342
Date: Wed Oct 18 08:36:54 UTC 2023
System Information
CPU: AMD Ryzen 5 5600X 6-Core Processor
OS Platform: Windows
OS Version: 22H2
Manufacturer: NVIDIA Corporation
GPU Model: NVIDIA GeForce RTX 3050/PCIe/SSE2
Driver: 4.0.0 NVIDIA 526.98
Shader: 4.00 NVIDIA via Cg compiler
Additional Context
No response
The text was updated successfully, but these errors were encountered: