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Forza Horizon 1 & 2 - invisible terrain #1533
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I am not an expert on this but for sure is a thing on loading vertex of the terrrain since always terrains work very differently from other assets. I would love too look this up but have no clue where to start with this emulator or if a xbox 360 is needed. Also I just saw that it only get stuck on that assert if you run on debug mode. Since the prebuilt executable run pass this assert |
We emulate the GPU on the hardware level because D3D and the GPU driver are linked statically to the game executable. It all gets a tad more complicated due to this. You can join the discord to get in touch with the developers. |
@JoelLinn Hi, I already am on discord however I dont have access to the dev room. |
You can ask in #xenia, maybe ping triangel. Somebody will give you the rights at some point
… On 20. May 2021, at 02:18, Pablo Narvaja ***@***.***> wrote:
@JoelLinn Hi, I already am on discord however I dont have access to the dev room.
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thank you |
Can we please lock this thread to avoid hearing idiotic comments by this moron? Thanks. |
I'm having a simmilar issue. I have the same terrain missing, however the game runs horribly. The screen freezes, but the game itself keeps running at normal speed. Also it seems that when I crash my car ingame with enough force I even crash Xenia. |
I can confirm that this problem is fixed in canary version and you can close this issue. |
This issue tracker is for master. It can't be closed until it's fixed on master. |
This invisibility bug it's not completely fixed in Forza Horizon 2 using Xenia Canary, as there's still some invisible car parts (a bug that was fixed at least on Forza Horizon 1). One example is the invisible car rims when inspecting a car in the car dealer, another one the rear view mirrors sometimes flickering or even always invisible. |
After recent (38bf6c8) PR merges Forza Horizon goes ingame with reasonably good performance, however terrain is missing:
As far as I can tell, only terrain geometry is missing. In Forza Horizon 2, those issues happen too but somehow are less pronounced:
Running in Debug/Checked reveals an interesting issue - namely, this assert is hit, although variables tested by it are not used anymore!
Even then, it's the only game I am aware of to hit this assert - so perhaps it is a lead despite the fact it's asserting attributes currently unused by Xenia.
Forza Horizon 1 log, if it's of any use:
xenia.zip
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