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CMakeLists.txt
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CMakeLists.txt
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# --------------------------------------------------------
# Copyright (C) 2004-2021 by EMGU Corporation. All rights reserved.
#
# Root CMake file for Emgu CV
#
# From the off-tree build directory, invoke:
# $ cmake <PATH_TO_EMGUCV_ROOT>
#
# --------------------------------------------------------
SET(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules")
INCLUDE (CheckPlatform)
IF( (WIN32 AND (NOT NETFX_CORE)) OR IS_UBUNTU OR (APPLE AND ("${IOS_ARCH}" STREQUAL "")) )
SET(EMGU_CV_WITH_DEPTHAI ON CACHE BOOL "Build support for OAK-1 and OAK-D")
ELSE()
SET(EMGU_CV_WITH_DEPTHAI OFF CACHE BOOL "Build support for OAK-1 and OAK-D")
ENDIF()
IF(EMGU_CV_WITH_DEPTHAI)
# Set defaults
set(HUNTER_CONFIGURATION_TYPES "Release" CACHE STRING "Hunter dependencies list of build configurations")
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules/HunterGate.cmake")
HunterGate(
URL "https://github.com/cpp-pm/hunter/archive/v0.23.297.tar.gz"
SHA1 "3319fe6a3b08090df7df98dee75134d68e2ef5a3"
FILEPATH ${CMAKE_CURRENT_LIST_DIR}/Emgu.CV.Extern/depthai-core/cmake/Hunter/config.cmake # Add depthai-core config (hunter limitation)
)
# Move binary dir if windows, to shorten the path
if(WIN32)
set(HUNTER_BINARY_DIR "${HUNTER_GATE_ROOT}/_bin" CACHE STRING "Hunter binary directory")
endif()
#MESSAGE(STATUS: "CMAKE_MODULE_PATH --- ${CMAKE_MODULE_PATH}")
ENDIF()
PROJECT(emgucv)
CMAKE_MINIMUM_REQUIRED(VERSION 3.16)
cmake_policy(SET CMP0022 NEW)
cmake_policy(SET CMP0069 NEW)
IF(EMGU_CV_WITH_DEPTHAI)
# Always build depthai-core as a static library
SET(BUILD_SHARED_LIBS_CACHE ${BUILD_SHARED_LIBS})
SET(BUILD_SHARED_LIBS OFF)
add_subdirectory(Emgu.CV.Extern/depthai-core EXCLUDE_FROM_ALL)
SET(BUILD_SHARED_LIBS ${BUILD_SHARED_LIBS_CACHE})
ENDIF()
#IF(ANDROID)
#include(CheckIPOSupported)
#check_ipo_supported(RESULT supported OUTPUT error)
#if( supported )
# message(STATUS "IPO / LTO enabled")
# set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
#else()
# message(STATUS "IPO / LTO not supported: <${error}>")
#endif()
#ENDIF()
IF( WIN32 OR ANDROID OR APPLE OR NETFX_CORE)
SET(EMGU_CV_WITH_FREETYPE ON CACHE BOOL "BUILD FREETYPE")
ELSE()
SET(EMGU_CV_WITH_FREETYPE OFF CACHE BOOL "BUILD FREETYPE")
ENDIF()
#IF(WIN32)
# FIND_PACKAGE(HDF5)
# IF (TARGET hdf5-static)
# get_target_property(HDF5_LIBRARIES hdf5-static IMPORTED_LOCATION_RELEASE)
# MESSAGE(STATUS "HDF5_DIRS: ${HDF5_DIRS}")
# MESSAGE(STATUS "HDF5_INCLUDE_DIRS: ${HDF5_INCLUDE_DIRS}")
# MESSAGE(STATUS "HDF5_LIBRARIES: ${HDF5_LIBRARIES}")
# SET(HDF5_FOUND ON)
# SET(HDF5_C_LIBRARY ${HDF5_LIBRARIES})
# message(STATUS "HDF5: ${HDF5_DIR} (ver ${HDF5_VERSION})")
# MESSAGE(STATUS "ENV HDF5 : $ENV{HDF5_DIR}/../")
# MESSAGE(STATUS "HDF5_INCLUDE_DIRS SEARCH PATH : $ENV{HDF5_DIR}/../include")
# MESSAGE(STATUS "HDF5_C_LIBRARY SEARCH PATH : $ENV{HDF5_DIR}/../lib")
# else()
# message(STATUS "HDF5: NO")
# endif()
#ENDIF()
IF (EMGU_CV_WITH_FREETYPE)
# ExternalProject_Add(
# harfbuzz
# GIT_REPOSITORY https://github.com/harfbuzz/harfbuzz.git
# GIT_TAG 2.7.2
# CMAKE_ARGS -DCMAKE_FIND_ROOT_PATH:STRING=${FREETYPE_INSTALL_DIR} -DHB_HAVE_FREETYPE:BOOL=TRUE
# PREFIX ${CMAKE_CURRENT_BINARY_DIR}/install
# )
# ExternalProject_Get_Property(harfbuzz install_dir)
# SET(HARFBUZZ_INSTALL_DIR ${install_dir})
# #add_library(harfbuzz STATIC IMPORTED)
# #set_property(TARGET harfbuzz PROPERTY IMPORTED_LOCATION HARFBUZZ_INSTALL_DIR)
MESSAGE(STATUS "Setting up FREETYPE")
# find_package(FREETYPE CONFIG REQUIRED)
find_package(FREETYPE CONFIG)
if(NOT FREETYPE_FOUND)
message(STATUS "FREETYPE: NO")
else()
message(STATUS "FREETYPE: ${FREETYPE_DIR} (ver ${FREETYPE_VERSION})")
SET(FREETYPE_INCLUDE_DIRS "${FREETYPE_DIR}/../../../include/freetype2")
SET(FREETYPE_LIBRARY freetype)
get_target_property(FREETYPE_LIBRARIES freetype IMPORTED_LOCATION_RELEASE)
#SET(FREETYPE_LIBRARIES ${FREETYPE_LIBRARIES} CACHE STRING "FREETYPE library")
#SET(FREETYPE_LINK_LIBRARIES ${FREETYPE_LIBRARIES} CACHE STRING "FREETYPE library")
#SET(FREETYPE_LIBRARIES ${FREETYPE_LIBRARIES})
SET(FREETYPE_LINK_LIBRARIES ${FREETYPE_LIBRARIES})
SET(FREETYPE_LINK_LIBRARIES_XXXXX ${FREETYPE_LINK_LIBRARIES})
MESSAGE(STATUS "FREETYPE_LIBRARIES: ${FREETYPE_LIBRARIES}")
#SET(FREETYPE_LIBRARIES freetype)
#SET(FREETYPE_FOUND ON)
endif()
# find_package(HARFBUZZ CONFIG REQUIRED)
find_package(HARFBUZZ CONFIG)
if(NOT HARFBUZZ_FOUND)
message(STATUS "HARFBUZZ: NO")
else()
message(STATUS "HARFBUZZ: ${HARFBUZZ_DIR} (ver ${HARFBUZZ_VERSION})")
SET(HARFBUZZ_INCLUDE_DIRS "${HARFBUZZ_DIR}/../../../include/harfbuzz")
get_target_property(HARFBUZZ_LIBRARY harfbuzz::harfbuzz IMPORTED_LOCATION_RELEASE)
#SET(HARFBUZZ_LIBRARIES ${HARFBUZZ_LIBRARY} CACHE STRING "HARFBUZZ library")
#SET(HARFBUZZ_LINK_LIBRARIES ${HARFBUZZ_LIBRARY} CACHE STRING "HARFBUZZ library")
SET(HARFBUZZ_LIBRARIES ${HARFBUZZ_LIBRARY})
SET(HARFBUZZ_LINK_LIBRARIES ${HARFBUZZ_LIBRARY})
SET(HARFBUZZ_LINK_LIBRARIES_XXXXX ${HARFBUZZ_LINK_LIBRARIES})
MESSAGE(STATUS "HARFBUZZ_LIBRARIES: ${HARFBUZZ_LIBRARIES}")
#IF (WIN32)
# SET(HARFBUZZ_LIBRARY "${HARFBUZZ_DIR}/../../harfbuzz.lib")
#ELSE()
# SET(HARFBUZZ_LIBRARY "harfbuzz")
#ENDIF()
#message(STATUS "HARFBUZZ_DIR: ${HARFBUZZ_DIR}")
#message(STATUS "harfbuzz_INCLUDE_DIRS: ${harfbuzz_INCLUDE_DIRS}")
#message(STATUS "HARFBUZZ_INCLUDE_DIRS: ${HARFBUZZ_INCLUDE_DIRS}")
#SET(HARFBUZZ_FOUND ON)
#MESSAGE(STATUS "Adding include_directory: ${HARFBUZZ_DIR}/../../../include/harfbuzz")
include_directories(${HARFBUZZ_INCLUDE_DIRS})
endif()
# ELSE()
# ENDIF()
ELSE()
SET(FREETYPE_LIBRARY "")
ENDIF()
IF("${CMAKE_SYSTEM_NAME}" STREQUAL "Emscripten")
SET(CMAKE_C_FLAGS_RELEASE "-flto ${CMAKE_C_FLAGS_RELEASE}")
SET(CMAKE_CXX_FLAGS_RELEASE "-flto ${CMAKE_CXX_FLAGS_RELEASE}")
SET(CMAKE_C_FLAGS_DEBUG "-flto ${CMAKE_C_FLAGS_DEBUG}")
SET(CMAKE_CXX_FLAGS_DEBUG "-flto ${CMAKE_CXX_FLAGS_DEBUG}")
SET(CMAKE_EXE_LINKER_FLAGS "-flto ${CMAKE_EXE_LINKER_FLAGS}")
SET(CMAKE_SHARED_LINKER_FLAGS "-flto ${CMAKE_SHARED_LINKER_FLAGS}")
#SET(CMAKE_STATIC_LINKER_FLAGS "-flto ${CMAKE_STATIC_LINKER_FLAGS}")
set(CMAKE_AR "emcc")
set(CMAKE_STATIC_LIBRARY_SUFFIX ".bc")
set(CMAKE_C_CREATE_STATIC_LIBRARY "<CMAKE_AR> -flto -r -o <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_CREATE_STATIC_LIBRARY "<CMAKE_AR> -flto -r -o <TARGET> <LINK_FLAGS> <OBJECTS>")
ENDIF()
#IF( NOT (NETFX_CORE OR ANDROID OR IOS ) )
# IF (NOT WIN32)
# SET(CMAKE_C_FLAGS_RELEASE "-fPIC ${CMAKE_C_FLAGS_RELEASE}")
# SET(CMAKE_CXX_FLAGS_RELEASE "-fPIC ${CMAKE_CXX_FLAGS_RELEASE}")
# SET(CMAKE_C_FLAGS_DEBUG "-fPIC ${CMAKE_C_FLAGS_DEBUG}")
# SET(CMAKE_CXX_FLAGS_DEBUG "-fPIC ${CMAKE_CXX_FLAGS_DEBUG}")
# SET(CMAKE_EXE_LINKER_FLAGS "-fPIC ${CMAKE_EXE_LINKER_FLAGS}")
# SET(CMAKE_SHARED_LINKER_FLAGS "-fPIC ${CMAKE_SHARED_LINKER_FLAGS}")
# ENDIF()
#IF (WIN32)
# SET(BUILD_SHARED_LIBS_CACHE ${BUILD_SHARED_LIBS})
# SET(BUILD_SHARED_LIBS OFF)
# SET(CMAKE_EXPORT_NO_PACKAGE_REGISTRY ON)
#ADD_SUBDIRECTORY(vtk) # always build vtk as static library
#SET(BUILD_SHARED_LIBS ${BUILD_SHARED_LIBS_CACHE})
#ENDIF()
# IF (NOT WIN32)
# SET(CMAKE_C_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE_CACHE} )
# SET(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE_CACHE})
# ENDIF()
#ENDIF()
SET(OPENCV_SUBFOLDER ${CMAKE_CURRENT_SOURCE_DIR}/opencv)
SET(OPENCV_CONTRIB_SUBFOLDER ${CMAKE_CURRENT_SOURCE_DIR}/opencv_contrib)
SET(OPENCV_EXTRA_SUBFOLDER ${CMAKE_CURRENT_SOURCE_DIR}/opencv_extra)
SET(CSC_PREFERRED_VERSION "4.0")
IF((NOT NETFX_CORE) AND MSVC)
#SET CSC 3.5 as the prefered compiler for EMGU CV
SET(CSC_TARGET_FRAMEWORK "3.5" CACHE STRING "C# target framework")
ELSE()
#SET CSC 4.5 (in the .Net framework 4.0 folder) as the prefered compiler for EMGU CV
SET(CSC_TARGET_FRAMEWORK "" CACHE STRING "C# target framework")
ENDIF()
FIND_PACKAGE(CSharp REQUIRED)
INCLUDE (CSharpMacros)
IF ( (IS_UBUNTU OR IS_RASPBIAN) AND NOT (DOTNET_FOUND))
MESSAGE(FATAL_ERROR "dotnet core is required to build Emgu CV on Ubuntu, please follow the instructions to install dotnet core on Ubuntu: https://dotnet.microsoft.com/download/linux-package-manager/ubuntu18-04/sdk-current")
ENDIF()
INCLUDE (CheckTargetArch)
INCLUDE (OpenCVVersion)
#SET(LIBRARY_3RDPARTY_PATH ${CMAKE_CURRENT_SOURCE_DIR}/lib/3rdParty)
# ----------------------------------------------------------------------------
# Autodetect if we are in a GIT repository
# ----------------------------------------------------------------------------
FIND_PROGRAM(GIT_PATH git)
FIND_PROGRAM(WC_PATH wc PATHS "c:/cygwin64/bin" "c:/cygwin/bin")
MARK_AS_ADVANCED(force GIT_PATH WC_PATH)
IF(GIT_PATH AND WC_PATH)
MESSAGE(STATUS "Extracting Emgu CV git version, please wait...")
EXECUTE_PROCESS(
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
COMMAND ${GIT_PATH} log --oneline
COMMAND ${WC_PATH} -l
OUTPUT_VARIABLE GITVERSION_RESULT)
#MESSAGE(STATUS "COMMAND: ${GIT_PATH} log --oneline | ${WC_PATH} -l")
STRING(REGEX REPLACE "^([0123456789]+).*" "\\1" EMGUCV_GITVERSION "${GITVERSION_RESULT}")
STRING(STRIP "${EMGUCV_GITVERSION}" EMGUCV_GITVERSION)
IF(EMGUCV_GITVERSION MATCHES "^$" OR EMGUCV_GITVERSION MATCHES "^-")
# This is NOT a git repository:
SET(EMGUCV_GITVERSION "0")
ENDIF()
MESSAGE(STATUS "Emgu CV GIT VERSION: ${EMGUCV_GITVERSION}")
ELSE()
# We don't have git or wc:
SET(EMGUCV_GITVERSION "0")
ENDIF()
# ----------------------------------------------------------------------------
# Check if 32bit or 64-bit
# ----------------------------------------------------------------------------
CHECK_TARGET_ARCH()
SET(EMGUCV_ARCH ${TARGET_ARCH_NAME})
MESSAGE(STATUS "Building for ${EMGUCV_ARCH}")
IF ( TARGET_ARCH_64 )
IF (TARGET_ARM)
SET(NUGET_NATIVE_PLATFORM_ID_ARCH "arm64")
ELSE()
SET(NUGET_NATIVE_PLATFORM_ID_ARCH "x64")
ENDIF()
ELSE()
IF (TARGET_ARM)
SET(NUGET_NATIVE_PLATFORM_ID_ARCH "arm")
ELSE()
SET(NUGET_NATIVE_PLATFORM_ID_ARCH "x86")
ENDIF()
ENDIF()
IF ( IS_UBUNTU )
#MESSAGE(STATUS "TARGET_ARCH_64: ${TARGET_ARCH_64}")
SET(NUGET_NATIVE_PLATFORM_ID_UBUNTU "${LSB_RELEASE_ID_SHORT}.${LSB_RELEASE_RELEASE_SHORT}-${NUGET_NATIVE_PLATFORM_ID_ARCH}")
STRING(TOLOWER "${NUGET_NATIVE_PLATFORM_ID_UBUNTU}" NUGET_NATIVE_PLATFORM_ID_UBUNTU)
MESSAGE(STATUS "NUGET_NATIVE_PLATFORM_ID_UBUNTU: ${NUGET_NATIVE_PLATFORM_ID_UBUNTU}")
ELSE()
SET(NUGET_NATIVE_PLATFORM_ID_UBUNTU "ubuntu-${NUGET_NATIVE_PLATFORM_ID_ARCH}")
ENDIF()
SET(NUGET_NATIVE_PLATFORM_ID_RASPBIAN "linux-${NUGET_NATIVE_PLATFORM_ID_ARCH}")
STRING(TOLOWER "${NUGET_NATIVE_PLATFORM_ID_RASPBIAN}" NUGET_NATIVE_PLATFORM_ID_RASPBIAN)
IF ( IS_RASPBIAN )
MESSAGE(STATUS "NUGET_NATIVE_PLATFORM_ID_RASPBIAN: ${NUGET_NATIVE_PLATFORM_ID_RASPBIAN}")
ENDIF()
IF(WIN32 AND CV_ICC)
# SET(CV_ICC_ADDITIONAL_FLAGS_RELEASE "/O3 /QaxCORE-AVX2,AVX,SSE4.1,SSE3 /Qparallel /Qopt-report:1 /Qopt-report-phase:vec /Qopt-report-phase:par /Qopt-report-file:stderr /Qipo /Qunroll-aggressive")
SET(CV_ICC_ADDITIONAL_FLAGS_RELEASE "/O3 /QaxCORE-AVX2,AVX,SSE4.1,SSE3 /Qparallel /Qopt-report:1 /Qopt-report-phase:vec /Qopt-report-phase:par /Qipo /Qrestrict /Ot")
STRING(REGEX REPLACE "/O2" ${CV_ICC_ADDITIONAL_FLAGS_RELEASE} CMAKE_C_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
STRING(REGEX REPLACE "/O2" ${CV_ICC_ADDITIONAL_FLAGS_RELEASE} CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /NODEFAULTLIB:\"libcmt\"")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /NODEFAULTLIB:\"libcmt\"")
set(EMGUCV_PLATFORM_TOOLSET "Intel C++ Compiler 19.1" CACHE STRING "Platform toolset for Visual Studio")
ENDIF()
IF(WIN32 AND NOT MINGW)
SET(NETFX_CORE OFF CACHE BOOL "Build Windows Store App")
# IF(NETFX_CORE)
# add_definitions(-DWINAPI_FAMILY=WINAPI_FAMILY_APP -DWINVER=0x0602 -D_WIN32_WINNT=0x0602)
# add_definitions(-D_UNICODE)
# ENDIF()
ENDIF()
IF(IOS)
SET(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/libs)
ELSE()
SET(LIBRARY_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/libs)
ENDIF()
IF(NOT WIN32)
SET(EXECUTABLE_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/libs)
ENDIF()
MESSAGE(STATUS "<<<< EMGUCV_ARCH: ${EMGUCV_ARCH} >>>>")
MESSAGE(STATUS "<<<< CMAKE_SYSTEM_NAME: ${CMAKE_SYSTEM_NAME} >>>>")
MESSAGE(STATUS "<<<< CMAKE_SYSTEM_VERSION: ${CMAKE_SYSTEM_VERSION} >>>>")
MESSAGE(STATUS "<<<< CMAKE_GENERATOR: ${CMAKE_GENERATOR} >>>>")
MESSAGE(STATUS "<<<< CMAKE_SYSTEM_PROCESSOR: ${CMAKE_SYSTEM_PROCESSOR} >>>>")
IF(IPHONESIMULATOR)
MESSAGE(STATUS "<<<< IPHONESIMULATOR: ${IPHONESIMULATOR} >>>>")
ENDIF()
IF(IPHONEOS)
MESSAGE(STATUS "<<<< IPHONEOS: ${IPHONEOS} >>>>")
ENDIF()
IF(ANDROID)
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/android/${ANDROID_ABI}")
ELSEIF("${CMAKE_SYSTEM_NAME}" STREQUAL "Emscripten")
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/webgl")
ELSEIF(WIN32)
MESSAGE(STATUS "<<<< MSVC_C_ARCHITECTURE_ID: ${MSVC_C_ARCHITECTURE_ID} >>>>")
IF ("${EMGUCV_ARCH}" STREQUAL "win64")
IF("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore" AND (CMAKE_SYSTEM_VERSION MATCHES 10.0))
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/UWP/x64")
ELSE()
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/x64")
ENDIF()
ELSEIF("${EMGUCV_ARCH}" STREQUAL "arm64")
IF("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore" AND (CMAKE_SYSTEM_VERSION MATCHES 10.0))
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/UWP/arm64")
ELSE()
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/arm64")
ENDIF()
ELSEIF("${EMGUCV_ARCH}" STREQUAL "arm")
IF("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore" AND (CMAKE_SYSTEM_VERSION MATCHES 10.0))
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/UWP/arm")
ELSE()
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/arm")
ENDIF()
ELSE()
IF("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore" AND (CMAKE_SYSTEM_VERSION MATCHES 10.0))
#IF("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore")
# IF(CMAKE_SYSTEM_VERSION MATCHES 10.0)
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/UWP/x86")
ELSE()
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/x86")
ENDIF()
ENDIF()
#MESSAGE(STATUS ">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> CMAKE_SYSTEM_NAME: ${CMAKE_SYSTEM_NAME}")
#MESSAGE(STATUS ">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> EMGUCV_ARCH: ${EMGUCV_ARCH}")
#MESSAGE(STATUS ">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER: ${UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER}")
ELSEIF(APPLE AND NOT IOS)
IF ("${EMGUCV_ARCH}" STREQUAL "arm64")
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/macos/arm64")
ELSE()
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/macos/x64")
ENDIF()
ELSEIF("${EMGUCV_ARCH}" STREQUAL "ubuntu_x64")
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/x64")
ELSEIF("${EMGUCV_ARCH}" STREQUAL "ubuntu_x86")
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/x86")
ELSEIF("${EMGUCV_ARCH}" STREQUAL "ubuntu_arm64")
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/arm64")
ELSEIF("${EMGUCV_ARCH}" STREQUAL "ubuntu_arm")
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/arm")
ELSEIF("${EMGUCV_ARCH}" STREQUAL "raspbian_arm")
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/arm")
ELSEIF("${EMGUCV_ARCH}" STREQUAL "arm64")
IF(IPHONEOS)
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/iphoneos_arm64")
ELSEIF(IPHONESIMULATOR)
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/simulator_arm64")
ELSE()
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/arm64")
ENDIF()
ELSEIF("${EMGUCV_ARCH}" STREQUAL "arm")
IF(IPHONEOS)
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/iphoneos_arm")
ELSEIF(IPHONESIMULATOR)
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/simulator_arm")
ELSE()
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/arm")
ENDIF()
ELSE()
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "")
ENDIF()
SET(UNMANAGED_LIBRARY_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/libs${UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER}")
IF(ANDROID)
SET(LIBRARY_OUTPUT_PATH ${UNMANAGED_LIBRARY_OUTPUT_PATH})
ENDIF()
FILE(MAKE_DIRECTORY ${UNMANAGED_LIBRARY_OUTPUT_PATH})
SET(UNMANAGED_DLL_EXTRA)
MACRO(CHECK_BINARY_EXIST folder pattern property_name second_check)
#IF("${UNMANAGED_LIBRARY_OUTPUT_PATH}" STREQUAL "${CMAKE_CURRENT_SOURCE_DIR}/${folder}")
# SET(${property_name} ON)
#ELSE()
FILE(GLOB DLL_LIST "${CMAKE_CURRENT_SOURCE_DIR}/${folder}/${pattern}")
LIST(LENGTH DLL_LIST DLL_LIST_LENGTH)
IF(DLL_LIST_LENGTH GREATER 0)
LIST(APPEND UNMANAGED_DLL_EXTRA ${DLL_LIST})
MESSAGE(STATUS "Including the following files in package: ${DLL_LIST}")
INSTALL(
FILES
${DLL_LIST}
DESTINATION ${folder}
COMPONENT emgucv_binary
)
SET(${property_name} ON)
ELSE()
SET(${property_name} ${second_check})
ENDIF()
#ENDIF()
#MESSAGE(STATUS "Property - ${property_name}: ${${property_name}}")
IF(${${property_name}})
MESSAGE(STATUS "${property_name}: ${${property_name}}")
ENDIF()
ENDMACRO()
#MESSAGE(STATUS "CMAKE_SYSTEM_NAME: ${CMAKE_SYSTEM_NAME}")
SET(IS_IOS_BUILD OFF)
IF(IOS)
SET(IS_IOS_BUILD ON)
MESSAGE(STATUS "IS_IOS_BUILD: ${IS_IOS_BUILD}")
SET(IS_IOS_I386_BUILD OFF)
IF(IS_IOS_BUILD AND ("${IOS_ARCH}" STREQUAL "i386"))
SET(IS_IOS_I386_BUILD ON)
MESSAGE(STATUS "IS_IOS_I386_BUILD: ${IS_IOS_I386_BUILD}")
ENDIF()
#CHECK_BINARY_EXIST("libs/iOS" "libcvextern_i386.a" HAVE_IOS_I386 ${IS_IOS_I386_BUILD})
SET(IS_IOS_X86_64_BUILD OFF)
IF(IS_IOS_BUILD AND ("${IOS_ARCH}" STREQUAL "x86_64"))
SET(IS_IOS_X86_64_BUILD ON)
MESSAGE(STATUS "IS_IOS_X86_64_BUILD: ${IS_IOS_X86_64_BUILD}")
ENDIF()
#CHECK_BINARY_EXIST("libs/iOS" "libcvextern_x86_64.a" HAVE_IOS_X86_64 ${IS_IOS_X86_64_BUILD})
SET(IS_IOS_ARMV7S_BUILD OFF)
IF(IS_IOS_BUILD AND ("${IOS_ARCH}" STREQUAL "armv7s"))
SET(IS_IOS_ARMV7S_BUILD ON)
MESSAGE(STATUS "IS_IOS_ARMV7S_BUILD: ${IS_IOS_ARMV7S_BUILD}")
ENDIF()
#CHECK_BINARY_EXIST("libs/iOS" "libcvextern_armv7s.a" HAVE_IOS_ARMV7S ${IS_IOS_ARMV7S_BUILD})
SET(IS_IOS_ARMV7_BUILD OFF)
IF(IS_IOS_BUILD AND ("${IOS_ARCH}" STREQUAL "armv7"))
SET(IS_IOS_ARMV7_BUILD ON)
MESSAGE(STATUS "IS_IOS_ARMV7_BUILD: ${IS_IOS_ARMV7_BUILD}")
ENDIF()
#CHECK_BINARY_EXIST("libs/iOS" "libcvextern_armv7.a" HAVE_IOS_ARMV7 ${IS_IOS_ARMV7_BUILD})
SET(IS_IOS_ARM64_BUILD OFF)
IF(IS_IOS_BUILD AND ("${IOS_ARCH}" STREQUAL "arm64"))
SET(IS_IOS_ARM64_BUILD ON)
MESSAGE(STATUS "IS_IOS_ARM64_BUILD: ${IS_IOS_ARM64_BUILD}")
ENDIF()
#CHECK_BINARY_EXIST("libs/iOS" "libcvextern_arm64.a" HAVE_IOS_ARM64 ${IS_IOS_ARM64_BUILD})
ENDIF()
CHECK_BINARY_EXIST("libs/iOS" "libcvextern_iphoneos.a" HAVE_IOS ${IS_IOS_BUILD})
#IF(NOT HAVE_IOS)
# IF(HAVE_IOS_I386 OR HAVE_IOS_X86_64 OR HAVE_IOS_ARMV7S OR HAVE_IOS_ARMV7 OR HAVE_IOS_ARM64)
# SET(HAVE_IOS ON)
# ENDIF()
#ENDIF()
#SET(HAVE_IOS_ALL_ARCH OFF)
#IF(HAVE_IOS_I386 AND HAVE_IOS_X86_64 AND HAVE_IOS_ARMV7S AND HAVE_IOS_ARMV7 AND HAVE_IOS_ARM64)
# SET(HAVE_IOS_ALL_ARCH ON)
#ENDIF()
#IF(HAVE_IOS_ALL_ARCH)
# MESSAGE(STATUS "HAVE_IOS_ALL_ARCH: ${HAVE_IOS_ALL_ARCH}")
#ENDIF()
IF(HAVE_IOS)
MESSAGE(STATUS "HAVE_IOS: ON")
ENDIF()
SET(IS_MACOS_BUILD OFF)
IF(APPLE AND (NOT IOS))
SET(IS_MACOS_BUILD ON)
MESSAGE(STATUS "IS_MACOS_BUILD: ${IS_MACOS_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/macos" "libcvextern.dylib" HAVE_MACOS ${IS_MACOS_BUILD})
SET(IS_ANDROID_ARM64_V8A_BUILD OFF)
IF(ANDROID AND ("${ANDROID_ABI}" STREQUAL "arm64-v8a"))
SET(IS_ANDROID_ARM64_V8A_BUILD ON)
MESSAGE(STATUS "IS_ANDROID_ARM64_V8A_BUILD: ${IS_ANDROID_ARM64_V8A_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/android/arm64-v8a" "*.so" HAVE_ANDROID_ARM64_V8A ${IS_ANDROID_ARM64_V8A_BUILD})
#SET(IS_ANDROID_ARMEABI_BUILD OFF)
#IF(ANDROID AND ("${ANDROID_ABI}" STREQUAL "armeabi"))
# SET(IS_ANDROID_ARMEABI_BUILD ON)
# MESSAGE(STATUS "IS_ANDROID_ARMEABI_BUILD: ${IS_ANDROID_ARMEABI_BUILD}")
#ENDIF()
#CHECK_BINARY_EXIST("libs/android/armeabi" "*.so" HAVE_ANDROID_ARMEABI ${IS_ANDROID_ARMEABI_BUILD})
SET(IS_ANDROID_ARMEABI_V7A_BUILD OFF)
IF(ANDROID AND ("${ANDROID_ABI}" STREQUAL "armeabi-v7a"))
SET(IS_ANDROID_ARMEABI_V7A_BUILD ON)
MESSAGE(STATUS "IS_ANDROID_ARMEABI_V7A_BUILD: ${IS_ANDROID_ARMEABI_V7A_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/android/armeabi-v7a" "*.so" HAVE_ANDROID_ARMEABI_V7A ${IS_ANDROID_ARMEABI_V7A_BUILD})
SET(IS_ANDROID_X86_BUILD OFF)
IF(ANDROID AND ("${ANDROID_ABI}" STREQUAL "x86"))
SET(IS_ANDROID_X86_BUILD ON)
MESSAGE(STATUS "IS_ANDROID_X86_BUILD: ${IS_ANDROID_X86_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/android/x86" "*.so" HAVE_ANDROID_X86 ${IS_ANDROID_X86_BUILD})
SET(IS_ANDROID_X86_64_BUILD OFF)
IF(ANDROID AND ("${ANDROID_ABI}" STREQUAL "x86_64"))
SET(IS_ANDROID_X86_64_BUILD ON)
MESSAGE(STATUS "IS_ANDROID_X86_64_BUILD: ${IS_ANDROID_X86_64_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/android/x86_64" "*.so" HAVE_ANDROID_X86_64 ${IS_ANDROID_X86_64_BUILD})
SET(HAVE_ANDROID OFF)
#IF(HAVE_ANDROID_ARM64_V8A OR HAVE_ANDROID_ARMEABI OR HAVE_ANDROID_ARMEABI_V7A OR HAVE_ANDROID_X86 OR HAVE_ANDROID_X86_64)
IF(HAVE_ANDROID_ARM64_V8A OR HAVE_ANDROID_ARMEABI_V7A OR HAVE_ANDROID_X86 OR HAVE_ANDROID_X86_64)
SET(HAVE_ANDROID ON)
ENDIF()
IF(HAVE_ANDROID)
MESSAGE(STATUS "HAVE_ANDROID: ON")
ENDIF()
SET(HAVE_ANDROID_ALL_ARCH OFF)
#IF(HAVE_ANDROID_ARM64_V8A AND HAVE_ANDROID_ARMEABI AND HAVE_ANDROID_ARMEABI_V7A AND HAVE_ANDROID_X86 AND HAVE_ANDROID_X86_64)
IF(HAVE_ANDROID_ARM64_V8A AND HAVE_ANDROID_ARMEABI_V7A AND HAVE_ANDROID_X86 AND HAVE_ANDROID_X86_64)
SET(HAVE_ANDROID_ALL_ARCH ON)
ENDIF()
IF(HAVE_ANDROID_ALL_ARCH)
MESSAGE(STATUS "HAVE_ANDROID_ALL_ARCH: ON")
ENDIF()
SET(IS_WINSTORE_10_X86_BUILD OFF)
IF( ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore") AND (CMAKE_SYSTEM_VERSION MATCHES 10.0) AND ("${EMGUCV_ARCH}" STREQUAL "win32") )
SET(IS_WINSTORE_10_X86_BUILD ON)
MESSAGE(STATUS "IS_WINSTORE_10_X86_BUILD: ${IS_WINSTORE_10_X86_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/UWP/x86" "*.dll" HAVE_WINSTORE_10_X86 ${IS_WINSTORE_10_X86_BUILD})
SET(IS_WINSTORE_10_X64_BUILD OFF)
IF( ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore") AND (CMAKE_SYSTEM_VERSION MATCHES 10.0) AND ("${EMGUCV_ARCH}" STREQUAL "win64") )
SET(IS_WINSTORE_10_X64_BUILD ON)
MESSAGE(STATUS "IS_WINSTORE_10_X64_BUILD: ${IS_WINSTORE_10_X64_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/UWP/x64" "*.dll" HAVE_WINSTORE_10_X64 ${IS_WINSTORE_10_X64_BUILD})
SET(IS_WINSTORE_10_ARM_BUILD OFF)
IF(("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore") AND (CMAKE_SYSTEM_VERSION MATCHES 10.0) AND ("${EMGUCV_ARCH}" STREQUAL "arm"))
SET(IS_WINSTORE_10_ARM_BUILD ON)
MESSAGE(STATUS "IS_WINSTORE_10_ARM_BUILD: ${IS_WINSTORE_10_ARM_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/UWP/arm" "*.dll" HAVE_WINSTORE_10_ARM ${IS_WINSTORE_10_ARM_BUILD})
SET(IS_WINSTORE_10_ARM64_BUILD OFF)
IF(("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore") AND (CMAKE_SYSTEM_VERSION MATCHES 10.0) AND ("${EMGUCV_ARCH}" STREQUAL "arm64"))
SET(IS_WINSTORE_10_ARM64_BUILD ON)
MESSAGE(STATUS "IS_WINSTORE_10_ARM64_BUILD: ${IS_WINSTORE_10_ARM64_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/UWP/arm64" "*.dll" HAVE_WINSTORE_10_ARM64 ${IS_WINSTORE_10_ARM64_BUILD})
SET(IS_WINDESKTOP_X86_BUILD OFF)
IF (WIN32 AND ("${CMAKE_SYSTEM_NAME}" STREQUAL "Windows") AND ("${EMGUCV_ARCH}" STREQUAL "win32") AND (NOT ANDROID))
SET (IS_WINDESKTOP_X86_BUILD ON)
MESSAGE(STATUS "IS_WINDESKTOP_X86_BUILD: ${IS_WINDESKTOP_X86_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/x86" "*.dll" HAVE_WINDESKTOP_X86 ${IS_WINDESKTOP_X86_BUILD})
SET (IS_WINDESKTOP_X64_BUILD OFF)
IF (WIN32 AND ("${CMAKE_SYSTEM_NAME}" STREQUAL "Windows") AND ("${EMGUCV_ARCH}" STREQUAL "win64") AND (NOT ANDROID))
SET (IS_WINDESKTOP_X64_BUILD ON)
MESSAGE(STATUS "IS_WINDESKTOP_X64_BUILD: ${IS_WINDESKTOP_X64_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/x64" "*.dll" HAVE_WINDESKTOP_X64 ${IS_WINDESKTOP_X64_BUILD})
SET(IS_RASPBIAN_BUILD OFF)
IF (IS_RASPBIAN)
SET (IS_RASPBIAN_BUILD ON)
MESSAGE(STATUS "IS_RASPBIAN_BUILD: ${IS_RASPBIAN_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/arm" "*.so" HAVE_LINUX_ARM ${IS_RASPBIAN_BUILD})
SET(IS_UBUNTU_X86_BUILD OFF)
IF (("${TARGET_ARCH_NAME}" STREQUAL "ubuntu_x86"))
SET(IS_UBUNTU_X86_BUILD ON)
MESSAGE(STATUS "IS_UBUNTU_X86_BUILD: ${IS_UBUNTU_X86_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/x86" "*.so" HAVE_LINUX_X86 ${IS_UBUNTU_X86_BUILD})
SET(IS_UBUNTU_X64_BUILD OFF)
IF (("${TARGET_ARCH_NAME}" STREQUAL "ubuntu_x64"))
SET(IS_UBUNTU_X64_BUILD ON)
MESSAGE(STATUS "IS_UBUNTU_X64_BUILD: ${IS_UBUNTU_X64_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/x64" "*.so" HAVE_LINUX_X64 ${IS_UBUNTU_X64_BUILD})
SET(IS_UBUNTU_ARM64_BUILD OFF)
IF (("${TARGET_ARCH_NAME}" STREQUAL "ubuntu_arm64"))
SET(IS_UBUNTU_ARM64_BUILD ON)
MESSAGE(STATUS "IS_UBUNTU_ARM64_BUILD: ${IS_UBUNTU_ARM64_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/arm64" "*.so" HAVE_LINUX_ARM64 ${IS_UBUNTU_ARM64_BUILD})
IF(HAVE_WINDESKTOP_X86 AND HAVE_WINDESKTOP_X64)
SET(WINDESKTOP_LABEL "-windesktop")
ELSEIF(HAVE_WINDESKTOP_X86)
SET(WINDESKTOP_LABEL "-windesktop_x86")
ELSEIF(HAVE_WINDESKTOP_X64)
SET(WINDESKTOP_LABEL "-windesktop_x64")
ELSE()
SET(WINDESKTOP_LABEL "")
ENDIF()
SET(WINSTORE_10_LABEL "")
IF(HAVE_WINSTORE_10_X64)
SET(WINSTORE_10_LABEL "${WINSTORE_10_LABEL}_x64")
ENDIF()
IF(HAVE_WINSTORE_10_X86)
SET(WINSTORE_10_LABEL "${WINSTORE_10_LABEL}_x86")
ENDIF()
IF(HAVE_WINSTORE_10_ARM)
SET(WINSTORE_10_LABEL "${WINSTORE_10_LABEL}_arm")
ENDIF()
IF(HAVE_WINSTORE_10_ARM64)
SET(WINSTORE_10_LABEL "${WINSTORE_10_LABEL}_arm64")
ENDIF()
SET(HAVE_WINSTORE_10 OFF)
IF(HAVE_WINSTORE_10_X86 OR HAVE_WINSTORE_10_X64 OR HAVE_WINSTORE_10_ARM OR HAVE_WINSTORE_10_ARM64)
SET(HAVE_WINSTORE_10 ON)
ENDIF()
IF("${WINSTORE_10_LABEL}" STREQUAL "_x64_x86_arm_arm64")
SET(WINSTORE_10_LABEL "-UWP")
ELSEIF(NOT ("${WINSTORE_10_LABEL}" STREQUAL ""))
SET(WINSTORE_10_LABEL "-UWP${WINSTORE_10_LABEL}")
ENDIF()
SET(WINDOWS_LABEL "${WINSTORE_10_LABEL}${WINDESKTOP_LABEL}")
IF ("${WINDOWS_LABEL}" STREQUAL "-UWP-windesktop")
SET(WINDOWS_LABEL "-windows")
ENDIF()
SET(IOS_LABEL "")
IF(HAVE_IOS)
SET(IOS_LABEL "-ios")
ENDIF()
SET(MACOS_LABEL "")
IF(HAVE_MACOS)
SET(MACOS_LABEL "-macos")
ENDIF()
IF (IS_RASPBIAN_BUILD OR IS_UBUNTU_X64_BUILD OR IS_UBUNTU_X86_BUILD OR IS_UBUNTU_ARM64_BUILD OR HAVE_LINUX_ARM OR HAVE_LINUX_ARM64 OR HAVE_LINUX_X64 OR HAVE_LINUX_X86)
SET(HAVE_LINUX ON)
ELSE()
SET(HAVE_LINUX OFF)
ENDIF()
SET(ANDROID_LABEL "")
IF(HAVE_ANDROID_ARM64_V8A)
SET(ANDROID_LABEL "${ANDROID_LABEL}-arm64-v8a")
ENDIF()
#IF(HAVE_ANDROID_ARMEABI)
# SET(ANDROID_LABEL "${ANDROID_LABEL}-armeabi")
#ENDIF()
IF(HAVE_ANDROID_ARMEABI_V7A)
SET(ANDROID_LABEL "${ANDROID_LABEL}-armeabi-v7a")
ENDIF()
IF(HAVE_ANDROID_X86)
SET(ANDROID_LABEL "${ANDROID_LABEL}-x86")
ENDIF()
IF(HAVE_ANDROID_X86_64)
SET(ANDROID_LABEL "${ANDROID_LABEL}-x86_64")
ENDIF()
#IF("${ANDROID_LABEL}" STREQUAL "-arm64-v8a-armeabi-armeabi-v7a-x86-x86_64")
IF("${ANDROID_LABEL}" STREQUAL "-arm64-v8a-armeabi-v7a-x86-x86_64")
SET(ANDROID_LABEL "-android")
ELSEIF(NOT ("${ANDROID_LABEL}" STREQUAL ""))
SET(ANDROID_LABEL "-android${ANDROID_LABEL}")
ENDIF()
#CHECK_BINARY_EXIST("libs" "Emgu.CV.World*" HAVE_PREBUILD_EMGU_CV_WORLD OFF)
CHECK_BINARY_EXIST("libs" "Emgu.CV.Platform.IOS.*" HAVE_PREBUILD_EMGU_CV_IOS OFF)
#IF(HAVE_PREBUILD_EMGU_CV_IOS)
# INSTALL(
# FILES
# "${CMAKE_SOURCE_DIR}/libs/Emgu.CV.Platform.IOS.dll"
# "${CMAKE_SOURCE_DIR}/libs/Emgu.CV.Platform.IOS.xml"
# DESTINATION "libs/"
# COMPONENT emgucv_binary
# )
#ENDIF()
IF (HAVE_IOS AND (NOT HAVE_MACOS) AND (NOT HAVE_ANDROID) AND (NOT HAVE_WINSTORE_10) AND (NOT (HAVE_WINDESKTOP_X86 OR HAVE_WINDESKTOP_X64)) AND (NOT HAVE_LINUX))
SET(HAVE_IOS_ONLY ON)
ELSE()
SET(HAVE_IOS_ONLY OFF)
ENDIF()
# ----------------------------------------------------------------------------
# Setup Package information
# ----------------------------------------------------------------------------
SET(PACKAGE "${PROJECT_NAME}")
SET(CPACK_PACKAGE_CONTACT "Emgu CV SUPPORT <support@emgu.com>")
SET(PACKAGE_BUGREPORT "${CPACK_PACKAGE_CONTACT}")
SET(PACKAGE_NAME "${PROJECT_NAME}")
#SET(CPACK_PACKAGE_NAME "${PACKAGE_NAME}")
SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library.")
SET(CPACK_PACKAGE_NAME "${PACKAGE_NAME}${IOS_LABEL}${ANDROID_LABEL}${MACOS_LABEL}${WINDOWS_LABEL}")
#STRING(LENGTH "${CPACK_PACKAGE_NAME}" PACKAGE_NAME_LENGTH)
#IF (${PACKAGE_NAME_LENGTH} GREATER 30)
# SET(CPACK_PACKAGE_NAME "${PACKAGE_NAME}-mixed")
# STRING(LENGTH "${CPACK_PACKAGE_NAME}" PACKAGE_NAME_LENGTH)
#ENDIF()
#IF (APPLE)
# SET(CPACK_PACKAGE_NAME "${CPACK_PACKAGE_NAME}-macos")
#ENDIF()
IF(WITH_CUDA)
SET(CPACK_PACKAGE_NAME "${CPACK_PACKAGE_NAME}-cuda")
ENDIF()
IF(WITH_OPENNI)
SET(CPACK_PACKAGE_NAME "${CPACK_PACKAGE_NAME}-openni")
ENDIF()
IF(CV_ICC)
SET(CPACK_PACKAGE_NAME "${CPACK_PACKAGE_NAME}-icc")
ENDIF()
#IF(WITH_TBB)
# SET(CPACK_PACKAGE_NAME "${CPACK_PACKAGE_NAME}-tbb")
#ENDIF()
IF(WITH_IPP)
SET(CPACK_PACKAGE_NAME "${CPACK_PACKAGE_NAME}-ipp")
ENDIF()
IF(WITH_INF_ENGINE)
SET(CPACK_PACKAGE_NAME "${CPACK_PACKAGE_NAME}-dldt")
ENDIF()
IF("${CPACK_PACKAGE_NAME}" STREQUAL "${PACKAGE_NAME}-ios-android-macos-windows-ipp-dldt")
SET(CPACK_PACKAGE_NAME "${PACKAGE_NAME}-pro")
ENDIF()
SET(CPACK_PACKAGE_VENDOR "Emgu Corporation")
SET(CPACK_PACKAGE_VERSION_MAJOR ${OPENCV_VERSION_MAJOR})
SET(CPACK_PACKAGE_VERSION_MINOR ${OPENCV_VERSION_MINOR})
SET(CPACK_PACKAGE_VERSION_PATCH ${OPENCV_VERSION_PATCH})
SET(CPACK_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}.${EMGUCV_GITVERSION}")
IF(ANDROID)
SET(CPACK_PACKAGE_FILE_NAME "lib${CPACK_PACKAGE_NAME}")
ELSE()
SET(CPACK_PACKAGE_FILE_NAME "lib${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}")
ENDIF()
MESSAGE(STATUS "Package name will be ${CPACK_PACKAGE_NAME}")
FILE(WRITE "emgucv.version.txt" "${CPACK_PACKAGE_VERSION}")
MATH(EXPR CPACK_PACKAGE_VERSION_PATCH_PLUS_ONE "${CPACK_PACKAGE_VERSION_PATCH}+1")
#SET(CPACK_PACKAGE_DEPENDENCY_VERSION "[${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}.0,${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH_PLUS_ONE}.0)")
#SET(CPACK_PACKAGE_DEPENDENCY_VERSION "(${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}.0, ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH_PLUS_ONE}.0)")
SET(CPACK_PACKAGE_DEPENDENCY_VERSION "${CPACK_PACKAGE_VERSION}")
#IF(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/Emgu.CV.Commercial.License.txt")
# SET(LICENSE_FILE_NAME "Emgu.CV.Commercial.License.txt")
#ELSE()
SET(LICENSE_FILE_NAME "LICENSE")
SET(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/${LICENSE_FILE_NAME}")
#IF (WIN32 OR APPLE OR ANDROID)
SET(CPACK_PACKAGE_CLI_FOLDER libs)
#ELSE ()
# SET(CPACK_PACKAGE_CLI_FOLDER lib/cli/${PACKAGE_NAME}-${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR})
#ENDIF()
# ----------------------------------------------------------------------------
# Build opencv and Emgu.CV.Extern
# ----------------------------------------------------------------------------
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${UNMANAGED_LIBRARY_OUTPUT_PATH}" )
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
#SET(CMAKE_ARCHIEVE_OUTPUT_DIRECTORY "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
#SET(CMAKE_ARCHIEVE_OUTPUT_DIRECTORY_DEBUG "${CMAKE_ARCHIEVE_OUTPUT_DIRECTORY}")
#SET(CMAKE_ARCHIEVE_OUTPUT_DIRECTORY_RELEASE "${CMAKE_ARCHIEVE_OUTPUT_DIRECTORY}")
#SET(CMAKE_INSTALL_PREFIX_COPY ${CMAKE_INSTALL_PREFIX})
#SET(CMAKE_INSTALL_PREFIX ${CMAKE_INSTALL_PREFIX}${UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER})
#SET(CPACK_PACKAGING_INSTALL_PREFIX ${UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER})
#SET(DESTDIR ${UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER})
#SET(CPACK_OUTPUT_FILE_PREFIX "x64")
SET(ENTRYPOINT_CS_STRING "")
SET(ENTRYPOINT_MODULES_STRING "")
#Add opencl
#IF(WIN32 AND (NOT NETFX_CORE) )
# IF(WITH_OPENCL)
# MESSAGE(STATUS "Open CL build included")
# SET(OPENCL_SOURCE_FOLDER "${CMAKE_CURRENT_SOURCE_DIR}/lib/opencl-icd-1.2.11.0/icd")
# ADD_SUBDIRECTORY(${OPENCL_SOURCE_FOLDER})
# #GET_TARGET_PROPERTY(OPENCL_OUTPUT_NAME OpenCL OUTPUT_NAME)
# set(OPENCL_FOUND YES)
# set(OPENCL_LIBRARY "${CMAKE_CURRENT_SOURCE_DIR}/bin/Release/opencl.lib" CACHE STRING "OpenCL library")
# set(OPENCL_INCLUDE_DIR "${OPENCL_SOURCE_FOLDER}/inc" CACHE STRING "OpenCL include directory")
# mark_as_advanced(OPENCL_INCLUDE_DIR OPENCL_LIBRARY)
# SET(ENTRYPOINT_MODULES_STRING "${ENTRYPOINT_MODULES_STRING}
# OpenclLibrary,")
# SET(ENTRYPOINT_CS_STRING "${ENTRYPOINT_CS_STRING}
# /// <summary>
# /// The file name of the OpenCL library
# /// </summary>
# public const string OpenclLibrary = \"OpenCL\";")
# ELSE()
# SET(OPENCL_OUTPUT_NAME "")
# MESSAGE(STATUS "Open CL build not included")
# ENDIF()
#ENDIF()
SET(CMAKE_OLD_SOURCE_DIR ${CMAKE_SOURCE_DIR})
SET(CMAKE_SOURCE_DIR ${OPENCV_SUBFOLDER})
IF(MSVC)
set(ENABLE_SOLUTION_FOLDERS ON CACHE BOOL "Solution folder in Visual Studio")
ENDIF()
ADD_SUBDIRECTORY(${OPENCV_SUBFOLDER})
SET(CMAKE_SOURCE_DIR ${CMAKE_OLD_SOURCE_DIR})
SET (OPENCV_MODULE_NAME_CANDIDATES
core imgproc video flann ml imgcodecs videoio highgui objdetect features2d calib3d
cudaarithm cudawarping cudafilters cudaimgproc cudalegacy cudaoptflow
cudastereo cudabgsegm cudafeatures2d cudacodec cudaobjdetect
photo superres
videostab shape
cudev
face ximgproc xobjdetect xfeatures2d xphoto bgsegm optflow
stitching plot
dnn dnn_objdetect dnn_superres aruco fuzzy viz bioinspired text tracking
dpm
saliency
img_hash
phase_unwrapping
freetype
hfs
quality
stereo
surface_matching
alphamat
intensity_transform
rapid
line_descriptor
mcc
hdf
gapi
wechat_qrcode
)
FOREACH(OPENCV_MODULE_NAME ${OPENCV_MODULE_NAME_CANDIDATES})
IF(TARGET opencv_${OPENCV_MODULE_NAME})
LIST(APPEND OPENCV_MODULE_NAMES ${OPENCV_MODULE_NAME})
ENDIF()
ENDFOREACH()
#IF(NETFX_CORE)
# SET(EMGU_CV_WITH_TESSERACT OFF CACHE BOOL "BUILD TESSERACT OCR")
#ELSE()
SET(EMGU_CV_WITH_TESSERACT ON CACHE BOOL "BUILD TESSERACT OCR")
#ENDIF()
IF(MSVC AND WIN32 AND EMGUCV_WITH_TESSERACT)
SET(TESSERACT_OPENCL OFF CACHE BOOL "ENABLE OpenCL for TESSERACT")
ELSE()
SET(TESSERACT_OPENCL OFF CACHE BOOL "ENABLE OpenCL for TESSERACT")
ENDIF()
IF(TESSERACT_OPENCL)
ADD_SUBDIRECTORY(${CMAKE_SOURCE_DIR}/3rdParty/opencl-icd-1.2.11.0/icd)
ENDIF()
IF (TARGET_ARCH_64)
SET(EMGU_ENABLE_SSE OFF CACHE BOOL "ENABLE SSE for Emgu CV")
ELSE()
SET(EMGU_ENABLE_SSE ON CACHE BOOL "ENABLE SSE for Emgu CV")
ENDIF()
ADD_SUBDIRECTORY(Emgu.CV.Extern)
ADD_SUBDIRECTORY(Emgu.CV.NativeImage)
IF(NOT (ANDROID OR IOS OR NETFX_CORE OR APPLE))
ENABLE_TESTING()
ADD_SUBDIRECTORY(tests/cvextern_test)
ENDIF()
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${LIBRARY_OUTPUT_PATH}" )
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
#SET(CMAKE_INSTALL_PREFIX ${CMAKE_INSTALL_PREFIX_COPY})
#SET(CPACK_PACKAGING_INSTALL_PREFIX "")
#SET(DESTDIR "")
#SET(CPACK_OUTPUT_FILE_PREFIX "")
SET(EMGU_CV_BUILD ON CACHE BOOL "BUILD Emgu CV")
SET(EMGU_CV_EXAMPLE_BUILD ON CACHE BOOL "Build Emgu CV Example")
# ----------------------------------------------------------------------------
# Generate required common assembly file for Emgu CV project
# ----------------------------------------------------------------------------
INCLUDE(Today)
TODAY() #set the variable CURRENT_YEAR
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/cmake/CommonAssemblyInfo.cs.in ${CMAKE_CURRENT_SOURCE_DIR}/CommonAssemblyInfo.cs)
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/cmake/Directory.Build.props.in ${CMAKE_CURRENT_SOURCE_DIR}/Directory.Build.props)
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/cmake/version.rc.in ${CMAKE_CURRENT_SOURCE_DIR}/Emgu.CV.Extern/version.rc)
SET (EMGUCV_LICENSE_FILE "${LICENSE_FILE_NAME}.txt")
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/${LICENSE_FILE_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/${EMGUCV_LICENSE_FILE} COPYONLY)
MACRO(CHECK_LICENSE_TYPE)
MESSAGE(STATUS "LICENSE FILE: ${CMAKE_CURRENT_SOURCE_DIR}/${LICENSE_FILE_NAME}")
IF (WIN32)
EXECUTE_PROCESS(COMMAND "findstr" "gpl" "${LICENSE_FILE_NAME}" WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} OUTPUT_VARIABLE TMP)
ELSE()
EXECUTE_PROCESS(COMMAND "grep" "gpl" "${LICENSE_FILE_NAME}" WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} OUTPUT_VARIABLE TMP)
ENDIF()
STRING(STRIP "${TMP}" TMP)
STRING(LENGTH "${TMP}" GPL_LICENSE_LENGTH)
SET (LICENSE_TYPE "Dual License")
IF(${GPL_LICENSE_LENGTH} EQUAL 0)
SET(LICENSE_TYPE "Commercial")
ENDIF()
MESSAGE(STATUS "LICENSE_TYPE: ${LICENSE_TYPE}")
ENDMACRO()
CHECK_LICENSE_TYPE()
# ----------------------------------------------------------------------------
# Generate neget packaging file for Emgu CV project
# ----------------------------------------------------------------------------
SET(EMGUCV_NUGET_ID "Emgu.CV")
SET(EMGUCV_BITMAP_NUGET_ID "Emgu.CV.Bitmap")
SET(EMGUCV_MODELS_NUGET_ID "Emgu.CV.Models")
SET(EMGUCV_UI_NUGET_ID "Emgu.CV.UI")
SET(EMGUCV_WINDOWS_NUGET_ID "${EMGUCV_NUGET_ID}.runtime.windows")
SET(EMGU_WINDOWS_MSVCRT_X86_NUGET_ID "Emgu.runtime.windows.msvc.rt.x86")
SET(EMGU_WINDOWS_MSVCRT_X64_NUGET_ID "Emgu.runtime.windows.msvc.rt.x64")
IF(WITH_CUDA)
SET(EMGUCV_WINDOWS_NUGET_ID "${EMGUCV_WINDOWS_NUGET_ID}.cuda")
SET(EMGU_WINDOWS_CUDA_NUGET_ID "Emgu.runtime.windows.cuda")
SET(EMGU_CUDART_NUGET_ID "${EMGU_WINDOWS_CUDA_NUGET_ID}.rt")
SET(EMGU_CUDA_BLAS_NUGET_ID "${EMGU_WINDOWS_CUDA_NUGET_ID}.blas")
SET(EMGU_NPP_NUGET_ID "${EMGU_WINDOWS_CUDA_NUGET_ID}.npp")
SET(EMGU_CUFFT_NUGET_ID "${EMGU_WINDOWS_CUDA_NUGET_ID}.fft")
SET(EMGU_CUDNN_NUGET_ID "${EMGU_WINDOWS_CUDA_NUGET_ID}.dnn")
SET(EMGU_CUDNN_ADV_NUGET_ID "${EMGU_CUDNN_NUGET_ID}.adv")
SET(EMGU_CUDNN_CNN_INFER_NUGET_ID "${EMGU_CUDNN_NUGET_ID}.cnn.infer")
SET(EMGU_CUDNN_CNN_TRAIN_NUGET_ID "${EMGU_CUDNN_NUGET_ID}.cnn.train")
SET(EMGU_CUDNN_OPS_NUGET_ID "${EMGU_CUDNN_NUGET_ID}.ops")
#ELSE()
# SET(EMGUCV_NUGET_ID "${EMGUCV_NUGET_ID_BASE}")
ENDIF()