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Update plugins
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xmyno committed Jul 20, 2018
1 parent c8e3487 commit 92aa70c
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Showing 2 changed files with 24 additions and 25 deletions.
47 changes: 23 additions & 24 deletions embeds/oUF_ArtifactPower/oUF_ArtifactPower.lua
Original file line number Diff line number Diff line change
Expand Up @@ -73,7 +73,7 @@ for tag, func in next, {
if (azeriteItemLocation) then
local link = GetInventoryItemLink('player', azeriteItemLocation.equipmentSlotIndex)
return link and link:match('%[(.+)%]')
elseif (HasArtifactEquipped()) then
elseif (HasArtifactEquipped() and not C_ArtifactUI.IsEquippedArtifactDisabled()) then
local _, _, _, _, unspentPower, numTraitsLearned, _, _, _, _, _, _, tier = C_ArtifactUI.GetEquippedArtifactInfo()
local _, power = GetNumTraitsLearnable(numTraitsLearned, unspentPower, tier)
return power
Expand All @@ -86,11 +86,10 @@ for tag, func in next, {
if (azeriteItemLocation) then
local power = C_AzeriteItem.GetAzeriteItemXPInfo(azeriteItemLocation)
return power
-- elseif (HasArtifactEquipped()) then
-- local _, _, _, _, unspentPower, numTraitsLearned, _, _, _, _, _, _, tier = C_ArtifactUI.GetEquippedArtifactInfo()
-- local _, power = GetNumTraitsLearnable(numTraitsLearned, unspentPower, tier)
-- return power

elseif (HasArtifactEquipped() and not C_ArtifactUI.IsEquippedArtifactDisabled()) then
local _, _, _, _, unspentPower, numTraitsLearned, _, _, _, _, _, _, tier = C_ArtifactUI.GetEquippedArtifactInfo()
local _, power = GetNumTraitsLearnable(numTraitsLearned, unspentPower, tier)
return power
end
end
end,
Expand All @@ -100,10 +99,10 @@ for tag, func in next, {
if (azeriteItemLocation) then
local power, max = C_AzeriteItem.GetAzeriteItemXPInfo(azeriteItemLocation)
return max - power
-- elseif (HasArtifactEquipped()) then
-- local _, _, _, _, unspentPower, numTraitsLearned, _, _, _, _, _, _, tier = C_ArtifactUI.GetEquippedArtifactInfo()
-- local _, power, powerForNextTrait = GetNumTraitsLearnable(numTraitsLearned, unspentPower, tier)
-- return powerForNextTrait - power
elseif (HasArtifactEquipped() and not C_ArtifactUI.IsEquippedArtifactDisabled()) then
local _, _, _, _, unspentPower, numTraitsLearned, _, _, _, _, _, _, tier = C_ArtifactUI.GetEquippedArtifactInfo()
local _, power, powerForNextTrait = GetNumTraitsLearnable(numTraitsLearned, unspentPower, tier)
return powerForNextTrait - power
end
end
end,
Expand All @@ -113,10 +112,10 @@ for tag, func in next, {
if (azeriteItemLocation) then
local power, max = C_AzeriteItem.GetAzeriteItemXPInfo(azeriteItemLocation)
return math.floor(power / max * 100 + 0.5)
-- elseif (HasArtifactEquipped()) then
-- local _, _, _, _, unspentPower, numTraitsLearned, _, _, _, _, _, _, tier = C_ArtifactUI.GetEquippedArtifactInfo()
-- local _, power, powerForNextTrait = GetNumTraitsLearnable(numTraitsLearned, unspentPower, tier)
-- return math.floor(power / powerForNextTrait * 100 + 0.5)
elseif (HasArtifactEquipped() and not C_ArtifactUI.IsEquippedArtifactDisabled()) then
local _, _, _, _, unspentPower, numTraitsLearned, _, _, _, _, _, _, tier = C_ArtifactUI.GetEquippedArtifactInfo()
local _, power, powerForNextTrait = GetNumTraitsLearnable(numTraitsLearned, unspentPower, tier)
return math.floor(power / powerForNextTrait * 100 + 0.5)
end
end
end,
Expand All @@ -126,31 +125,31 @@ for tag, func in next, {
if (azeriteItemLocation) then
local _, max = C_AzeriteItem.GetAzeriteItemXPInfo(azeriteItemLocation)
return max
-- elseif (HasArtifactEquipped()) then
-- local _, _, _, _, unspentPower, numTraitsLearned, _, _, _, _, _, _, tier = C_ArtifactUI.GetEquippedArtifactInfo()
-- local _, _, powerForNextTrait = GetNumTraitsLearnable(numTraitsLearned, unspentPower, tier)
-- return powerForNextTrait
elseif (HasArtifactEquipped() and not C_ArtifactUI.IsEquippedArtifactDisabled()) then
local _, _, _, _, unspentPower, numTraitsLearned, _, _, _, _, _, _, tier = C_ArtifactUI.GetEquippedArtifactInfo()
local _, _, powerForNextTrait = GetNumTraitsLearnable(numTraitsLearned, unspentPower, tier)
return powerForNextTrait
end
end
end,
['artifactpower:unspent_power'] = function() -- was total
if (not HasArtifactEquipped() or UnitHasVehicleUI('player')) then return end
if (not HasArtifactEquipped() or UnitHasVehicleUI('player') or C_ArtifactUI.IsEquippedArtifactDisabled()) then return end
local _, _, _, _, unspentPower = C_ArtifactUI.GetEquippedArtifactInfo()
return unspentPower
end,
['artifactpower:traits_learnable'] = function()
if (not HasArtifactEquipped() or UnitHasVehicleUI('player')) then return end
if (not HasArtifactEquipped() or UnitHasVehicleUI('player') or C_ArtifactUI.IsEquippedArtifactDisabled()) then return end
local _, _, _, _, unspentPower, numTraitsLearned, _, _, _, _, _, _, tier = C_ArtifactUI.GetEquippedArtifactInfo()
local numTraitsLearnable = GetNumTraitsLearnable(numTraitsLearned, unspentPower, tier)
return numTraitsLearnable
end,
['artifactpower:traits_learned'] = function()
if (not HasArtifactEquipped() or UnitHasVehicleUI('player')) then return end
if (not HasArtifactEquipped() or UnitHasVehicleUI('player') or C_ArtifactUI.IsEquippedArtifactDisabled()) then return end
local _, _, _, _, _, numTraitsLearned = C_ArtifactUI.GetEquippedArtifactInfo()
return numTraitsLearned
end,
['artifactpower:tier'] = function()
if (not HasArtifactEquipped() or UnitHasVehicleUI('player')) then return end
if (not HasArtifactEquipped() or UnitHasVehicleUI('player') or C_ArtifactUI.IsEquippedArtifactDisabled()) then return end
local _, _, _, _, _, _, _, _, _, _, _, _, tier = C_ArtifactUI.GetEquippedArtifactInfo()
return tier
end,
Expand All @@ -159,7 +158,7 @@ for tag, func in next, {
local azeriteItemLocation = C_AzeriteItem and C_AzeriteItem.FindActiveAzeriteItem()
if (azeriteItemLocation) then
return C_AzeriteItem.GetPowerLevel(azeriteItemLocation)
elseif (HasArtifactEquipped()) then
elseif (HasArtifactEquipped() and not C_ArtifactUI.IsEquippedArtifactDisabled()) then
local _, _, _, _, unspentPower, numTraitsLearned, _, _, _, _, _, _, tier = C_ArtifactUI.GetEquippedArtifactInfo()
local numTraitsLearnable = GetNumTraitsLearnable(numTraitsLearned, unspentPower, tier)
return numTraitsLearnable + numTraitsLearned
Expand Down Expand Up @@ -266,7 +265,7 @@ local function Update(self, event, arg)
current, max = C_AzeriteItem.GetAzeriteItemXPInfo(azeriteItemLocation)
level = C_AzeriteItem.GetPowerLevel(azeriteItemLocation)
show = true
elseif (HasArtifactEquipped()) then
elseif (HasArtifactEquipped() and not C_ArtifactUI.IsEquippedArtifactDisabled()) then
local _, _, _, _, unspentPower, numTraitsLearned, _, _, _, _, _, _, tier = C_ArtifactUI.GetEquippedArtifactInfo()
local numTraitsLearnable, power, powerForNextTrait = GetNumTraitsLearnable(numTraitsLearned, unspentPower, tier)
current = power
Expand Down
2 changes: 1 addition & 1 deletion embeds/oUF_Experience/oUF_Experience.lua
Original file line number Diff line number Diff line change
Expand Up @@ -159,7 +159,7 @@ local function ElementEnable(self)
end

element:Show()
element:SetAlpha(element.outAlpha)
element:SetAlpha(element.outAlpha or 1)

Path(self, 'ElementEnable', 'player')
end
Expand Down

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