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First chapter of the updated tutorial #1735
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I graduated tutorial with honors. Gimme next chapter!
Actually, it's very better than the previous version. Partially, because of simulations.
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"content": "If anything goes wrong or you have no idea what to do, we have [hints for every patch](https://xod.io/docs/tutorial/01-hello/?utm_source=ide&utm_medium=ide_comment&utm_campaign=tutorial_01) on the web.", |
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URLs have to be updated.
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"content": "Another way of duplicating a group of nodes and links is selecting them by clicking on an empty space and dragging and using *Edit* menu (or your systems standard keyboard shortcuts) to copy and paste them.", |
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and draggin
-> ...and drawing marquee
?
Probably we should tell somewhere about two types of marquee? 🤔
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I think that that will be too much information for a single chapter.
Maybe we should add another one about different ways of interacting with a patch? (Selecting, panning, centering etc)
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"content": "Check out the `or` node. In the previous lesson we saw that it has just two inputs, but now it has four! That's because some of the nodes in XOD are *variadic* — you can change their number of inputs. \n\n## Instructions\n\n1. Hover over the right side of the `add` node. Your cursor should become a double arrow.\n2. Click and drag to the right to add more inputs.\n\nVariadic nodes can be recognised by the handle at the right side. Also, their pins are marked as variadic in the help panels.", |
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Should we tell the User about variadic-2
? 🤔
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I think that should be reserved for later chapters. This one is more about "Hey! Some nodes are "resizable". Here is how to recognise and use them"
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