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/* xoreos - A reimplementation of BioWare's Aurora engine | ||
* | ||
* xoreos is the legal property of its developers, whose names can be | ||
* found in the AUTHORS file distributed with this source | ||
* distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 3 | ||
* of the License, or (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
* | ||
* The Infinity, Aurora, Odyssey, Eclipse and Lycium engines, Copyright (c) BioWare corp. | ||
* The Electron engine, Copyright (c) Obsidian Entertainment and BioWare corp. | ||
*/ | ||
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/** @file graphics/aurora/quad.cpp | ||
* A simple quad. | ||
*/ | ||
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#include <OgreEntity.h> | ||
#include <OgreSceneNode.h> | ||
#include <OgreSceneManager.h> | ||
#include <OgreMeshManager.h> | ||
#include <OgreTextureUnitState.h> | ||
#include <OgrePass.h> | ||
#include <OgreTechnique.h> | ||
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#include "common/threads.h" | ||
#include "common/uuid.h" | ||
#include "common/error.h" | ||
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#include "graphics/util.h" | ||
#include "graphics/textureman.h" | ||
#include "graphics/materialman.h" | ||
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#include "graphics/aurora/quad.h" | ||
#include "graphics/aurora/types.h" | ||
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#include "events/requests.h" | ||
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namespace Graphics { | ||
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namespace Aurora { | ||
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Ogre::Entity *createQuadEntity(float width, float height, Ogre::MaterialPtr material, | ||
float topLeftU, float topLeftV, float bottomRightU, float bottomRightV, | ||
const Common::UString &scene) { | ||
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VertexDeclaration vertexDecl(2, 4, 1); | ||
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vertexDecl.bufferVerticesNormals[ 0] = 0.0; | ||
vertexDecl.bufferVerticesNormals[ 1] = 0.0; | ||
vertexDecl.bufferVerticesNormals[ 2] = 0.0; | ||
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vertexDecl.bufferVerticesNormals[ 3] = 0.0; | ||
vertexDecl.bufferVerticesNormals[ 4] = 0.0; | ||
vertexDecl.bufferVerticesNormals[ 5] = 1.0; | ||
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vertexDecl.bufferVerticesNormals[ 6] = width; | ||
vertexDecl.bufferVerticesNormals[ 7] = 0.0; | ||
vertexDecl.bufferVerticesNormals[ 8] = 0.0; | ||
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vertexDecl.bufferVerticesNormals[ 9] = 0.0; | ||
vertexDecl.bufferVerticesNormals[10] = 0.0; | ||
vertexDecl.bufferVerticesNormals[11] = 1.0; | ||
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vertexDecl.bufferVerticesNormals[12] = width; | ||
vertexDecl.bufferVerticesNormals[13] = -height; | ||
vertexDecl.bufferVerticesNormals[14] = 0.0; | ||
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vertexDecl.bufferVerticesNormals[15] = 0.0; | ||
vertexDecl.bufferVerticesNormals[16] = 0.0; | ||
vertexDecl.bufferVerticesNormals[17] = 1.0; | ||
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vertexDecl.bufferVerticesNormals[18] = 0.0; | ||
vertexDecl.bufferVerticesNormals[19] = -height; | ||
vertexDecl.bufferVerticesNormals[20] = 0.0; | ||
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vertexDecl.bufferVerticesNormals[21] = 0.0; | ||
vertexDecl.bufferVerticesNormals[22] = 0.0; | ||
vertexDecl.bufferVerticesNormals[23] = 1.0; | ||
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vertexDecl.bufferTexCoords[0] = topLeftU; | ||
vertexDecl.bufferTexCoords[1] = 1.0 - topLeftV; | ||
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vertexDecl.bufferTexCoords[2] = bottomRightU; | ||
vertexDecl.bufferTexCoords[3] = 1.0 - topLeftV; | ||
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vertexDecl.bufferTexCoords[4] = bottomRightU; | ||
vertexDecl.bufferTexCoords[5] = 1.0 - bottomRightV; | ||
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vertexDecl.bufferTexCoords[6] = topLeftU; | ||
vertexDecl.bufferTexCoords[7] = 1.0 - bottomRightV; | ||
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vertexDecl.bufferIndices[0] = 0; | ||
vertexDecl.bufferIndices[1] = 2; | ||
vertexDecl.bufferIndices[2] = 1; | ||
vertexDecl.bufferIndices[3] = 2; | ||
vertexDecl.bufferIndices[4] = 0; | ||
vertexDecl.bufferIndices[5] = 3; | ||
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Common::UString name = Common::generateIDRandomString(); | ||
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Ogre::MeshPtr mesh = getOgreMeshManager().createManual(name.c_str(), "General"); | ||
Ogre::SubMesh *subMesh = mesh->createSubMesh(); | ||
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createMesh(subMesh, vertexDecl); | ||
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// Bounding box / sphere | ||
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float minX, minY, minZ, maxX, maxY, maxZ, meshRadius; | ||
vertexDecl.getBounds(minX, minY, minZ, maxX, maxY, maxZ, meshRadius); | ||
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mesh->_setBounds(Ogre::AxisAlignedBox(minX, minY, minZ, maxX, maxY, maxZ)); | ||
mesh->_setBoundingSphereRadius(meshRadius); | ||
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mesh->load(); | ||
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// Create entity and put the material on it | ||
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Ogre::Entity *entity = getOgreSceneManager(scene).createEntity(mesh); | ||
entity->setMaterial(material); | ||
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return entity; | ||
} | ||
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Quad::Quad(const Common::UString &scene) : Renderable(scene), | ||
_r(1.0), _g(1.0), _b(1.0), _a(1.0), | ||
_topLeftU(0.0), _topLeftV(0.0), _bottomRightU(1.0), _bottomRightV(1.0), | ||
_entity(0), _selectable(false), _needUpdate(true), _newTexture(true) { | ||
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createRootNode(); | ||
} | ||
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Quad::Quad(const Common::UString &texture, const Common::UString &scene) : Renderable(scene), | ||
_textureName(texture), _r(1.0), _g(1.0), _b(1.0), _a(1.0), | ||
_topLeftU(0.0), _topLeftV(0.0), _bottomRightU(1.0), _bottomRightV(1.0), | ||
_entity(0), _selectable(false), _needUpdate(true), _newTexture(true) { | ||
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createRootNode(); | ||
} | ||
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Quad::Quad(const Ogre::TexturePtr &texture, const Common::UString &scene) : Renderable(scene), | ||
_texture(texture), _r(1.0), _g(1.0), _b(1.0), _a(1.0), | ||
_topLeftU(0.0), _topLeftV(0.0), _bottomRightU(1.0), _bottomRightV(1.0), | ||
_entity(0), _selectable(false), _needUpdate(true), _newTexture(false) { | ||
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createRootNode(); | ||
} | ||
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Quad::~Quad() { | ||
destroy(); | ||
} | ||
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void Quad::createRootNode() { | ||
Common::UString name = Common::generateIDRandomString(); | ||
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_rootNode = getOgreSceneManager(_scene).getRootSceneNode()->createChildSceneNode(name.c_str()); | ||
} | ||
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void Quad::setTexture() { | ||
if (!Common::isMainThread()) { | ||
void (Quad::*f)() = &Quad::setTexture; | ||
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Events::MainThreadFunctor<void> functor(boost::bind(f, this)); | ||
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return RequestMan.callInMainThread(functor); | ||
} | ||
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_textureName.clear(); | ||
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_newTexture = true; | ||
_needUpdate = true; | ||
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if (_visible) | ||
update(); | ||
} | ||
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void Quad::setTexture(const Common::UString &texture) { | ||
if (!Common::isMainThread()) { | ||
void (Quad::*f)(const Common::UString &) = &Quad::setTexture; | ||
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Events::MainThreadFunctor<void> functor(boost::bind(f, this, texture)); | ||
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return RequestMan.callInMainThread(functor); | ||
} | ||
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_textureName = texture; | ||
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_newTexture = true; | ||
_needUpdate = true; | ||
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if (_visible) | ||
update(); | ||
} | ||
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void Quad::setTexture(const Ogre::TexturePtr &texture) { | ||
if (!Common::isMainThread()) { | ||
void (Quad::*f)(const Ogre::TexturePtr &) = &Quad::setTexture; | ||
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Events::MainThreadFunctor<void> functor(boost::bind(f, this, texture)); | ||
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return RequestMan.callInMainThread(functor); | ||
} | ||
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_texture = texture; | ||
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_needUpdate = true; | ||
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if (_visible) | ||
update(); | ||
} | ||
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void Quad::setColor(float r, float g, float b, float a) { | ||
if (!Common::isMainThread()) { | ||
Events::MainThreadFunctor<void> functor(boost::bind(&Quad::setColor, this, r, g, b, a)); | ||
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return RequestMan.callInMainThread(functor); | ||
} | ||
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_r = r; | ||
_g = g; | ||
_b = b; | ||
_a = a; | ||
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_needUpdate = true; | ||
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if (_visible) | ||
update(); | ||
} | ||
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void Quad::setUV(float topLeftU, float topLeftV, float bottomRightU, float bottomRightV) { | ||
if (!Common::isMainThread()) { | ||
Events::MainThreadFunctor<void> functor(boost::bind(&Quad::setUV, this, topLeftU, topLeftV, bottomRightU, bottomRightV)); | ||
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return RequestMan.callInMainThread(functor); | ||
} | ||
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_topLeftU = topLeftU; | ||
_topLeftV = topLeftV; | ||
_bottomRightU = bottomRightU; | ||
_bottomRightV = bottomRightV; | ||
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_needUpdate = true; | ||
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if (_visible) | ||
update(); | ||
} | ||
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void Quad::setSelectable(bool selectable) { | ||
_selectable = selectable; | ||
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if (_entity) | ||
_entity->setQueryFlags(selectable ? kSelectableQuad : kSelectableNone); | ||
} | ||
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void Quad::setVisible(bool visible) { | ||
if (_visible == visible) | ||
return; | ||
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if (!Common::isMainThread()) { | ||
Events::MainThreadFunctor<void> functor(boost::bind(&Quad::setVisible, this, visible)); | ||
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return RequestMan.callInMainThread(functor); | ||
} | ||
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if (visible && _needUpdate) | ||
update(); | ||
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Renderable::setVisible(visible); | ||
} | ||
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void Quad::destroy() { | ||
if (!Common::isMainThread()) { | ||
Events::MainThreadFunctor<void> functor(boost::bind(&Quad::destroy, this)); | ||
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return RequestMan.callInMainThread(functor); | ||
} | ||
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_rootNode->setVisible(false); | ||
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if (_entity) { | ||
_rootNode->detachObject(_entity); | ||
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getOgreSceneManager(_scene).destroyMovableObject(_entity); | ||
_entity = 0; | ||
} | ||
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getOgreSceneManager(_scene).destroySceneNode(_rootNode); | ||
_rootNode = 0; | ||
} | ||
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void Quad::destroyEntity() { | ||
if (!_entity) | ||
return; | ||
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if (!Common::isMainThread()) { | ||
Events::MainThreadFunctor<void> functor(boost::bind(&Quad::destroyEntity, this)); | ||
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return RequestMan.callInMainThread(functor); | ||
} | ||
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getOgreSceneManager(_scene).destroyMovableObject(_entity); | ||
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_entity = 0; | ||
} | ||
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void Quad::update() { | ||
destroyEntity(); | ||
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if (_newTexture) { | ||
if (_textureName.empty()) | ||
_texture.setNull(); | ||
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try { | ||
_texture = TextureMan.get(_textureName); | ||
} catch (Common::Exception &e) { | ||
printException(e, "WARNING: "); | ||
} | ||
} | ||
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_material = MaterialMan.createDynamic(); | ||
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if (!_texture.isNull()) { | ||
Ogre::TextureUnitState *texState = _material->getTechnique(0)->getPass(0)->createTextureUnitState(); | ||
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texState->setTexture(_texture); | ||
} | ||
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MaterialMan.setColorModifier(_material, _r, _g, _b, _a); | ||
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if (_a < 1.0) { | ||
_material->getTechnique(0)->getPass(0)->setSceneBlending(Ogre::SBT_TRANSPARENT_ALPHA); | ||
_material->getTechnique(0)->getPass(0)->setDepthWriteEnabled(false); | ||
} | ||
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_entity = createQuadEntity(1.0, 1.0, _material, _topLeftU, _topLeftV, _bottomRightU, _bottomRightV, _scene); | ||
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_entity->setQueryFlags(_selectable ? kSelectableQuad : kSelectableNone); | ||
_entity->getUserObjectBindings().setUserAny("renderable", Ogre::Any((Renderable *) this)); | ||
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_rootNode->attachObject(_entity); | ||
_rootNode->setVisible(_visible); | ||
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_textureName.clear(); | ||
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_newTexture = false; | ||
_needUpdate = false; | ||
} | ||
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} // End of namespace Aurora | ||
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} // End of namespace Graphics |
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