-
Notifications
You must be signed in to change notification settings - Fork 635
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
4 changed files
with
125 additions
and
2 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,122 @@ | ||
#if GARLAND_SUPPORT | ||
|
||
#include <vector> | ||
|
||
#include "../anim.h" | ||
#include "../color.h" | ||
#include "../palette.h" | ||
|
||
//------------------------------------------------------------------------------ | ||
class AnimFountain : public Anim { | ||
public: | ||
AnimFountain() : Anim("Fountain") { | ||
cycleFactor = 4; | ||
} | ||
|
||
void SetupImpl() override { | ||
fountains.clear(); | ||
for (int i = 0; i < 3; ++i) | ||
fountains.emplace_back(palette, numLeds); | ||
} | ||
|
||
void Run() override { | ||
for (int i = 0; i < numLeds; ++i) { | ||
leds[i] = 0; | ||
seq[i] = 0; | ||
} | ||
|
||
// Run fountains animation. Fill seq (occupied space) | ||
for (auto& d : fountains) | ||
d.Run(leds, seq); | ||
|
||
// Try to recreate finished fountains | ||
for (auto& d : fountains) { | ||
if (d.done) { | ||
for (int i = 1; i < 5; ++i) { | ||
Fountain new_fountain(palette, numLeds); | ||
if (new_fountain.HaveEnoughSpace(seq)) { | ||
std::swap(d, new_fountain); | ||
break; | ||
} | ||
} | ||
} | ||
} | ||
} | ||
|
||
private: | ||
struct Fountain { | ||
bool done = false; | ||
int len = secureRandom(5, 10); | ||
int speed = secureRandom(1, 3); | ||
int dir = 1; | ||
int head = 0; | ||
int start; | ||
// Color color; | ||
std::vector<Color> points; | ||
Fountain(Palette* pal, uint16_t numLeds) : start(secureRandom(len, numLeds - len)), /*color(pal->getRndInterpColor()),*/ points(len) { | ||
// DEBUG_MSG_P(PSTR("[GARLAND] Fountain created start = %d len = %d dir = %d cr = %d cg = %d cb = %d\n"), start, len, dir, color.r, color.g, color.b); | ||
if (secureRandom(10) > 5) { | ||
start = numLeds - start; | ||
dir = -1; | ||
} | ||
|
||
// int halflen = len / 2; | ||
for (int i = 0; i < len; ++i) { | ||
points[i] = pal->getRndInterpColor(); | ||
// DEBUG_MSG_P(PSTR("[GARLAND] Fountain i=%d cr = %d cg = %d cb = %d\n"), i, points[i].r, points[i].g, points[i].b); | ||
} | ||
} | ||
|
||
bool Run(Color* leds, byte* seq) { | ||
if (done) | ||
return false; | ||
|
||
int p = 0; | ||
for (int i = 0; i < len; ++i) { | ||
p = head - i; | ||
if (p >= 0 && p < len) { | ||
if (dir == 1) { | ||
leds[start + p] = points[i]; | ||
leds[start - p] = points[i]; | ||
} else { | ||
leds[start + len - p] = points[i]; | ||
leds[start - len + p] = points[i]; | ||
} | ||
} | ||
} | ||
|
||
head += speed; | ||
|
||
// if tail moved out of len then fountain is done | ||
if (p >= len) { | ||
done = true; | ||
return false; | ||
} | ||
else { | ||
// fountain occupy space for future movement | ||
int s = p < 0 ? 0 : p; | ||
for (int i = s; i < len; ++i) { | ||
seq[start + i] = 1; | ||
seq[start - i] = 1; | ||
} | ||
} | ||
|
||
return true; | ||
} | ||
|
||
// Decide that fountain have ehough space if seq of len before it is empty | ||
bool HaveEnoughSpace(byte* seq) { | ||
for (int i = 0; i < len; ++i) { | ||
if (seq[start + i] != 0 && seq[start - i] != 0) { | ||
// DEBUG_MSG_P(PSTR("[GARLAND] Fountain chaven't enouhg space to move.\n")); | ||
return false; | ||
} | ||
} | ||
return true; | ||
} | ||
}; | ||
|
||
std::vector<Fountain> fountains; | ||
}; | ||
|
||
#endif // GARLAND_SUPPORT |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters