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I know the block device with the dimm bootrom (segaboot.xbe) isn't implemented yet. If I connect a normal ide device as ide slave with those sectors at the correct offset, it's still not showing the chihiro boot logo. It's just showing a black screen. If I run it in apitrace, I can see that opengl is creating some surfaces with the boot logo. I tried older commit's from around 29/01/2019 and those still have the issue. If I try the very first commits, it just builds qemu and not xqemu. The hw/xbox folder isn't even present in those. If the vga_draw_graphic is called, the start_addr and s->start_addr are most of the time identical. I tried to compare the working (espes branch) apitrace output with the apitrace output of the current branch and couldn't find much differences besides in the initialisation of it. I tried the current branch with the old gl code and libraries, but that didn't work either. (also black screen with chihiro dashboard and working with unleashx) It's like the transfer from the opengl to the vga framebuffer isn't happening.
The text was updated successfully, but these errors were encountered:
I know the block device with the dimm bootrom (segaboot.xbe) isn't implemented yet. If I connect a normal ide device as ide slave with those sectors at the correct offset, it's still not showing the chihiro boot logo. It's just showing a black screen. If I run it in apitrace, I can see that opengl is creating some surfaces with the boot logo. I tried older commit's from around 29/01/2019 and those still have the issue. If I try the very first commits, it just builds qemu and not xqemu. The hw/xbox folder isn't even present in those. If the vga_draw_graphic is called, the start_addr and s->start_addr are most of the time identical. I tried to compare the working (espes branch) apitrace output with the apitrace output of the current branch and couldn't find much differences besides in the initialisation of it. I tried the current branch with the old gl code and libraries, but that didn't work either. (also black screen with chihiro dashboard and working with unleashx) It's like the transfer from the opengl to the vga framebuffer isn't happening.
The text was updated successfully, but these errors were encountered: