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Fix transparent foreground color #4667

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Aug 14, 2023
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2 changes: 1 addition & 1 deletion src/browser/renderer/shared/TextureAtlas.ts
Expand Up @@ -277,7 +277,7 @@ export class TextureAtlas implements ITextureAtlas {
}

private _getBackgroundColor(bgColorMode: number, bgColor: number, inverse: boolean, dim: boolean): IColor {
if (this._config.allowTransparency) {
if (this._config.allowTransparency || (inverse && !color.isOpaque(this._config.colors.foreground))) {
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// The background color might have some transparency, so we need to render it as fully
// transparent in the atlas. Otherwise we'd end up drawing the transparent background twice
// around the anti-aliased edges of the glyph, and it would look too dark.
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