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Revert "Gamestate memory increasing "
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This reverts commit 8205d49.
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PrawyCoD1 committed Sep 5, 2021
1 parent 8205d49 commit 4eb47b7
Showing 1 changed file with 0 additions and 8 deletions.
8 changes: 0 additions & 8 deletions cl_main.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -316,11 +316,3 @@ void SCR_DrawScreenField(stereoFrame_t stereoFrame) { //TODO fix draw after cons
char* __cdecl CL_SetServerInfo_HostnameStrncpy(char* a1, char* a2, size_t a3) {
return strncpy(a1, Com_CleanHostname(a2, true), a3);
}

int Com_EventLoop(void) {
int(*original)(void) = (int(*)(void)) 0x436580;

*(int*)0x4365C7 = 131072; //changed from 16k to 128k //16384 to 131072

return original(); //let's call the original and then modify the limit
}

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