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@gecko0307 gecko0307 released this Feb 26, 2019 · 28 commits to master since this release

  • SpriteGetSize.
  • MaterialDestroy, MaterialSetName.
  • TextureEx now supports up to 16 texture units instead of 8.
  • MaterialSetShader now allows to disable a shader by passing null pointer to it: MaterialSetShader('material', 0).
  • LineSetNode.
Assets 3