A new better vehicle key locksystem based on decors
- server-sync
- best optymalization
- no database interference
- only client-side script
- es_extended
- change CreateVehicle native to ESX.Game.SpawnVehicle() in your scripts or add DecorSetInt(vehicle, "owner", GetPlayerServerId(PlayerId())) to your scripts to set vehicle owner
Add this line to es_extended/client/functions.lua#ESX.Game.SpawnVehicle
DecorSetInt(vehicle, "owner", GetPlayerServerId(PlayerId()))
Try adding below code into es_extended/client/functions.lua
ESX.PlayAnim = function(dict, anim, speed, time, flag)
ESX.Streaming.RequestAnimDict(dict, function()
TaskPlayAnim(PlayerPedId(), dict, anim, speed, speed, time, flag, 1, false, false, false)
end)
end