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An introduction to Flixel 2.55 and how a small platformer with the bare minimum of features can be created fast and easy

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Making Games with Flixel 2.55

This was a small presentation and code written for the second IGDA meet happening here in Bangalore on March 5th 2010. The idea was to give an introduction to Flixel and how a small platformer with the bare minimum of features can be created fast and easy.

Presentation available here - http://www.slideshare.net/yadurajiv/making-games-with-flixel

Presentation and slide notes available here: http://chronosign.com/projects/making-games-with-flixel [broken]

[Notes]

Use compile-debug.sh or compile-release.sh to quickly compile the project in linux(tested on Ubuntu 12.04 LTS with Flex SDK 3.1)

Thanks to IQAndreas for updating this project to Flixel 2.55 - https://github.com/IQAndreas/flixel

A port of this game to HaxeFlixel can be found here - http://haxeflixel.com/demos/Revenge/

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An introduction to Flixel 2.55 and how a small platformer with the bare minimum of features can be created fast and easy

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