An example project using the Sprites class I created in C++ to make it easier to work with bitmap images. This example feature a fully functional analog clock, which should provide you with a good example of how to use the Sprite and ImageLoader classes.
Run the following commands in the terminal if you are running Ubuntu or Debian. If you are on a Mac or Windows please google how to install Glut on your system.
sudo apt-get install freeglut3 freeglut3-dev
For newer versions of ubuntu (>= 11.10) run the following:
sudo apt-get install binutils-gold
Next if build was successful run:
./Debug/AnalogClock
This should open up the clock.
Enjoy :).