An example of using a utility Sprite and ImageLoader classes I created to make it easier to work with OpenGL
C++ C
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README.textile

README.textile

About Analog Clock Project

An example project using the Sprites class I created in C++ to make it easier to work with bitmap images. This example feature a fully functional analog clock, which should provide you with a good example of how to use the Sprite and ImageLoader classes.

How to run

Run the following commands in the terminal if you are running Ubuntu or Debian. If you are on a Mac or Windows please google how to install Glut on your system.
sudo apt-get install freeglut3 freeglut3-dev

For newer versions of ubuntu (>= 11.10) run the following:
sudo apt-get install binutils-gold

Next if build was successful run:
./Debug/AnalogClock

This should open up the clock.

Enjoy :).