Revert Crash caused by Religion Caching #11815
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This PR reverts the Religion Caching commit which causes a bad crash on game load. See #11813.
Briefly looking into it, when the city-religion is initializing it is checking resources on all cities and not all cities have been initialized which causes a problem. Commenting out the two problem lines of code resulted in a different crash. Therefore the best option is to revert this for now.
Since this is a game-breaking level bug for any save with religion enabled I will be patching it immediately.