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This repository has been archived by the owner on Sep 14, 2022. It is now read-only.

Releases: yannickgloster/discord-10man

v1.7.1

28 Nov 18:25
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  • Changes the way that match configs are stored and sent to the server
    • Match configs are now stored for the entirety of a game. You can access it at [your bot IP and port]/[match id].json
      • This can be useful for relaunching a match manually.
    • Deleted after the game is over automatically.

v1.7.0

17 Nov 08:18
57565a2
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Changelog

  • Added 2 new log files:
    • bot.log - Log file for the 10man Bot
    • everything.log - Every single log from modules being used
    • For debugging, you must now provide logs. It's not a be all end all but it's better than nothing.
  • Fixed Round 16 Bug

v1.6.3

15 Nov 21:45
5a27754
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Bug Fixes

  • Forces everyone's name in CSGO to match their name (sanitized) in Discord (no more ASCII bug I hope!)
  • Added Error Handling for if user has DMs disabled
  • Fixed error message when you don't have Match Size number of players in voice server for the command
  • Fixed the voice channel size
  • Changes the way that the GoTV is gotten to fix the ASCII bug
  • Fix Number of maps in Veto due to rounding error (can have a max of 10 maps displayed)
  • Map Pool Rewrite
  • Added new Aliases for Setup Queue

v1.6.2

10 Nov 12:21
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  • Changed to use sm_map instead of changelevel

v1.6.1

10 Nov 11:43
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  • Added more info to match ID
  • Fixed players per team to be an int and not double
  • Added temporary fix to get5 cancel event

v1.6.0

09 Nov 11:53
0e4cc9d
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You need to run pipenv update to get the latest modules
There are also optional changes to config.json, added optional port for the bot. It will default to 3000 if not set.

Features

  • Added optional port in config
  • Team flag is now based off of all players and not the captain.
  • Added force end command
  • Added the option to set the match size
  • Added the option to add and remove spectators
  • Added the option to send the connect message via a DM
  • Refactored the way the args are read in so it now allows as many arguments as you want to come up with
  • Added team captain arguments
  • Added print damage to config
  • Added new aliases for about
  • Kicks users when they don't ready up and tags them

Fixes

  • Fixed bug relating to closed session
  • Fixed player size to be the size of the match
  • Fixed map arg to be passed as an array rather than a string
  • Fixed players per team to be half the match size
  • Fixed RCON error with non unicode names
  • Removed extra voting for captains. If you want to play with captains, set the match size to 12.
  • Fixed bug in moving players if the operation fails
  • Added error message to force end
  • Removed voice channel check for DM message.

v1.5.0-beta

02 Nov 18:28
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v1.5.0-beta Pre-release
Pre-release
  • Team flag is now based off of all players and not the captain.
  • Added force end command
  • Added the option to set the match size
  • Added the option to add and remove spectators
  • Added the option to send the connect message via a DM

v1.3.0-beta

01 Nov 23:53
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v1.3.0-beta Pre-release
Pre-release
  • Refactored the way the args are read in so it now allows as many arguments as you want to come up with
  • Added team captain arguments
  • Added print damage to config
  • Added new aliases for about
  • Kicks users when they don't ready up and tags them
  • Fixed bug relating to closed session

v1.2.1

22 Oct 12:20
70dc3bd
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IMPORTANT

  • You need to add "steam_web_API_key" to your config.json file (see config_example.json)

  • Automatically gets country from captain steam profile if available

v1.2.0

20 Oct 20:12
6c45767
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  • Added optional arguments for the .pug command
    • random - randomizes teams
    • map - select the map to play on
    • Examples:
      • .pug random - a pug with a map veto but random teams
      • .pug de_dust2 - a pug on de_dust2 with a player veto
      • .pug random de_dust2 - a pug with random teams on de_dust2
      • .pug de_dust2 random - a pug with random teams on de_dust2
  • Added .login as alias for .link
  • Changed default for setup queue to be enabled instead of disabled when calling the command with no arguments
  • Added dev feature for queue if dev bot ID is set
  • Fixed the enabling and disabling of the queue