A side scrolling objective-based game developed using Godot Game Engine and GDScript. Main objective involves the Wolf to catch 20 Chicken.
- Randomized Chicken Spawn
- Collision-based mechanisms
- Proximity based directional 'running away' behavior
- Custom drawn assets for Wolf and Chicken models
- Parallax Background
cd
intoWeb
folder- Run a node server to host the file using the following command with required flags set
npx local-web-server --https --cors.embedder-policy "require-corp" --cors.opener-policy "same-origin" --directory "."
- Go to
https://127.0.0.1:8000/
to access the game