A desktop version of Shadertoy.
Compile:
Build with Cmake.
mkdir build/
cmake -G Unix\ Makefiles ../
make
After it is build, the binary "playground" should be in bin/ folder.
Usage:
- save your shader with *.frag
- run ./playground default.frag WIDTH HEIGHT
- "return" to reload the shader
- "s" to render it into /bin/output/