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juk.h
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juk.h
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/**
* Copyright (C) 2002-2004 Scott Wheeler <wheeler@kde.org>
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef JUK_H
#define JUK_H
#include <kxmlguiwindow.h>
#include "playermanager.h"
#include "sync/syncFront.h"
#include <QKeyEvent>
class KToggleAction;
class KGlobalAccel;
class SliderAction;
class StatusLabel;
class SystemTray;
class PlayerManager;
class PlaylistSplitter;
class Scrobbler;
class JuK : public KXmlGuiWindow
{
Q_OBJECT
public:
JuK(QWidget* parent = 0);
virtual ~JuK();
static JuK* JuKInstance();
PlayerManager *playerManager() const;
// Use a null cover for failure
void coverDownloaded(const QPixmap &cover);
private:
void setupLayout();
void setupActions();
void setupGlobalAccels();
void keyPressEvent(QKeyEvent *);
void activateScrobblerIfEnabled();
/**
* readSettings() is separate from readConfig() in that it contains settings
* that need to be read before the GUI is setup.
*/
void readSettings();
void readConfig();
void saveConfig();
virtual bool queryExit();
virtual bool queryClose();
private slots:
void slotSetupSystemTray();
void slotShowHide();
void slotAboutToQuit();
void slotQuit();
void slotToggleSystemTray(bool enabled);
void slotEditKeys();
void slotConfigureTagGuesser();
void slotConfigureFileRenamer();
void slotConfigureScrobbling();
void slotUndo();
void slotCheckAlbumNextAction(bool albumRandomEnabled);
void slotProcessArgs();
void slotClearOldCovers();
private:
PlaylistSplitter *m_splitter;
StatusLabel *m_statusLabel;
SystemTray *m_systemTray;
SyncFront *m_syncFront;
KToggleAction *m_randomPlayAction;
KToggleAction *m_toggleSystemTrayAction;
KToggleAction *m_toggleDockOnCloseAction;
KToggleAction *m_togglePopupsAction;
KToggleAction *m_toggleSplashAction;
PlayerManager *m_player;
Scrobbler *m_scrobbler;
bool m_startDocked;
bool m_showSplash;
bool m_shuttingDown;
static JuK* m_instance;
};
#endif
// vim: set et sw=4 tw=0 sta: