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Maya: Testing - OP-5060 #5644
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tokejepsen
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Maya: Testing - OP-5060 #5644
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baed15f
initial commit of working Maya scene testing
tokejepsen 63e15ab
Ingest userSetup.py
tokejepsen 23ce48d
Ingest Maya workfile
tokejepsen 0dd82cd
Ingest Maya workfile
tokejepsen e16e832
Simplify the resources naming
tokejepsen 7b4b1ba
test_data_folder > data_folder and test_openpype_mongo > openpype_mongo
tokejepsen cc56520
Rename class variables
tokejepsen 1a88975
Ingest environment json
tokejepsen 3d2d53d
Part-refactor of setup code
tokejepsen 423123d
refactor db_setup
tokejepsen 99e8785
db > database
tokejepsen b56d7e7
Move setup only out of testing classes
tokejepsen 4c3ac77
Separate dump_database from tests.
tokejepsen 1d84e57
Ingested database dumps
tokejepsen a9c7e7b
Ingested database dumps
tokejepsen 810d281
Refactor input environment to optional class attribute
tokejepsen 2e8d9a0
Move input files to unique folder
tokejepsen 0640705
Working MayaPy and Maya app variants
tokejepsen ba7ebf9
Tested succesfully in Maya 2022
tokejepsen cc2b4aa
Tested successfully in Maya 2022
tokejepsen 3e6d7c2
Add app_group flag
tokejepsen 8e80c14
Support wildcard "*" app_variant
tokejepsen fd0774d
Unique databases and output folder per variant
tokejepsen 48a34ba
Support explicit app_variant
tokejepsen fdb0a4b
Setup only uses test classes properly.
tokejepsen fb069e6
Run setup_only and testing through same code.
tokejepsen 512a2a6
Code refactor
tokejepsen e8e3060
Check app error
tokejepsen 04cb04b
Dont support Maya 2020 for now
tokejepsen 4936490
Dump databases without testing.
tokejepsen 6788688
Unzip folders if needed.
tokejepsen 93fc022
Fix missing modules in plugins.
tokejepsen 521faa6
Code cosmetics
tokejepsen 2387814
Initial working Deadline Maya testing
tokejepsen 8174256
Initial working Deadline Maya testing
tokejepsen 1663722
Code refactor
tokejepsen 080fa91
Speed up Deadline testing
tokejepsen 968148d
Speed up Deadline testing
tokejepsen 2ee1c49
Properly forward pyblish errors to stdout
tokejepsen 5fcde4a
Check for OPENPYPE_MONGO flag or environment variable
tokejepsen b7850ef
Only output errors from publish
tokejepsen 830df68
Always print publish logging
tokejepsen d07d677
workspace mel with mayapy
tokejepsen d0ec176
Fix Maya usersetup
tokejepsen 962ed68
Change wildcard
tokejepsen a651eb5
Code cosmetics
tokejepsen ca06277
Add MayaPy and 2024
tokejepsen 66784f2
Fix app variants for "all"
tokejepsen 32f1b6a
Fix OpenPype Deadline plugin
tokejepsen 067b835
MayaPy uses maya host
tokejepsen 297a109
Convert Maya scene to 2022
tokejepsen e03e148
Convert Maya scene to 2022
tokejepsen d72e8f8
Remove old default Maya versions.
tokejepsen 5e86929
Remove code for Maya 2020
tokejepsen ec1a740
Fix block comments.
tokejepsen 03a792f
Add info on MayaPy
tokejepsen f6aaa0c
Remove logs dumps
tokejepsen d7460aa
Removed logs dumps
tokejepsen 1a2a0f1
Default thumbnails to input resolution
tokejepsen d98502a
Ingested expected Maya data
tokejepsen d779797
Ingest expected Maya data
tokejepsen beb7773
Merge branch 'develop' into enhancement/OP-5060_maya_testing_publish_…
tokejepsen eca39eb
Fix imports
tokejepsen d90869b
Fix imports
tokejepsen fee9d61
Fix tests for latest develop
tokejepsen f99e0f5
Merge all Maya code to one file.
tokejepsen e68587a
Ingest expected database
tokejepsen d57e4ea
Ingest expected database
tokejepsen b96a993
Remove class_name
tokejepsen 15e82c8
Remove redundant import
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Original file line number | Diff line number | Diff line change |
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@@ -7,8 +7,6 @@ | |
import requests | ||
import pyblish.api | ||
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||
import nuke | ||
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||
from openpype import AYON_SERVER_ENABLED | ||
from openpype.pipeline import legacy_io | ||
from openpype.pipeline.publish import ( | ||
|
@@ -485,6 +483,8 @@ def get_limit_groups(self): | |
Returning: | ||
list: captured groups list | ||
""" | ||
import nuke | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Why would this be a problem now? |
||
|
||
captured_groups = [] | ||
for lg_name, list_node_class in self.limit_groups.items(): | ||
for node_class in list_node_class: | ||
|
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Can we add to the comment when we suspect this to happen - like briefly explain the 'known issue' so we remain aware of when and why.
I believe it occurs when opening a scene that raises errors on scene open, e.g. if the scene uses a plugin you don't have and thus has "unknown nodes".