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Original PR: tgstation/tgstation#37695
馃啈 Cruix
add: AIs now have an experimental multi-camera mode that allows them to view up to six map areas at the same time, accessible through two new buttons on their HUD.
/:cl:
The AI is often expected to be keeping an eye on multiple different parts of the station at all times, which usually entails smashing the "show camera list" and "track with camera" buttons for their entire play time. This PR makes it possible for the AI to store several important map locations and be able check on them all with one button press, then switch back and zoom around the map as normal.
Due to the limitations of vis_contents, I had to make a new area with no darkness and no camera static to park the AI's client eye while it looks at the different screens. You can make up to six windows, and they can be resized and moved wherever you want them on your screen. Darkness, camera static, huds, and click interaction all work normally through the windows. Parallax does not, because you cannot see space. AI detection multitools properly detect the different cameras as if they were the AI's primary camera.
All the sprites are, naturally, terrible, but maybe someone will step up and make better-looking ones.