Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We鈥檒l occasionally send you account related emails.

Already on GitHub? Sign in to your account

Preternis only need 10x as much stimulum to have an effect instead of 50x #17304

Merged
merged 1 commit into from Jan 5, 2023

Conversation

SapphicOverload
Copy link
Contributor

@SapphicOverload SapphicOverload commented Jan 4, 2023

Document the changes in your pull request

Preternis are exceptionally weak to stamina damage and stimulum is one of the only ways to deal with that. However, they need 50x as much stimulum for it to have any effect on them, which is quite literally unobtainable as it requires a higher kPa at room temperature than internal tanks will go up to, without taking into account that you need oxygen as well. The solution would seem to be to cool it down for more moles each breath, but preternis lungs can't even handle a few degrees below room temperature making it still unusable without strong passive healing, of which preternis only have a tiny handful of options due to their mechanical limbs.

This PR makes stimulum actually usable by preternis by reducing the mole requirement from 50x the default down to 10x, which is still significantly higher than normal but possible to achieve.

Changelog

馃啈
tweak: preternis need 10x as much stimulum instead of 50x
/:cl:

@Yogbot-13 Yogbot-13 added the Tweak This PR contains changes to the game. label Jan 4, 2023
@SapphicOverload SapphicOverload changed the title Preternis only need 5x as much stimulum to have an effect instead of 50x Preternis only need 10x as much stimulum to have an effect instead of 50x Jan 4, 2023
Copy link
Contributor

@Moltijoe Moltijoe left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

"Resistant to stimulum"
Turns out it was literally immune to stimulum

@Moltijoe Moltijoe merged commit 12d7a65 into yogstation13:master Jan 5, 2023
Yogbot-13 added a commit that referenced this pull request Jan 5, 2023
@SapphicOverload SapphicOverload deleted the preternis-stimulum branch January 17, 2023 03:59
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Tweak This PR contains changes to the game.
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

3 participants