Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We鈥檒l occasionally send you account related emails.

Already on GitHub? Sign in to your account

Farewell Syringe Guns #17466

Merged

Conversation

TheRyeGuyWhoWillNowDie
Copy link
Contributor

@TheRyeGuyWhoWillNowDie TheRyeGuyWhoWillNowDie commented Jan 12, 2023

Fuck off instant wins. Jamie approved!

Jamie has already taken them out of the armory, this is the last step.

Maintainer rationale:
one click wins bad, syringe guns will never be balanced

Changelog

馃啈
tweak: syringe gun armor piercing restrictions have been removed
tweak: printing syringe guns now needs illegal tech
tweak: printed rapid syringe guns replaced with normal syringe guns
tweak: chem gun in uplink has been replaced with rapid syringe gun (8tc) because the reagent gun is just really bad
tweak: syringe shotgun darts are removed from autolathes, and require illegal technology to print from the security/armory protolathe
/:cl:

@Yogbot-13 Yogbot-13 added the Tweak This PR contains changes to the game. label Jan 12, 2023
@Moltijoe
Copy link
Contributor

#17342
Will this one remain?

@TheRyeGuyWhoWillNowDie
Copy link
Contributor Author

#17342 Will this one remain?

sorry i didn't see you buffed medlizards, one second

@Moltijoe
Copy link
Contributor

The nice thing about syringe guns being illegal/antag only is that we no longer need to constantly balance chemistry exclusively around them, letting us make more interesting dangerous chemicals.

@Moja10
Copy link
Contributor

Moja10 commented Jan 12, 2023

Kind of omega cringe, there's plenty of other roundtypes that syringe guns should be present in, more than just the ones with TC. Illegal items requirement pretty much seals that they will never be seen ever. Ya'll need to actually get a grip

@Moltijoe
Copy link
Contributor

Kind of omega cringe, there's plenty of other roundtypes that syringe guns should be present in, more than just the ones with TC. Illegal items requirement pretty much seals that they will never be seen ever. Ya'll need to actually get a grip

I was personally considering doing something like this, but with key differences that sorta allows them to still exist.
Medical Weaponry not locked behind illegal tech
CMO starts with one

That way they still exist, but are far more restricted

Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com>
@TheRyeGuyWhoWillNowDie
Copy link
Contributor Author

Kind of omega cringe, there's plenty of other roundtypes that syringe guns should be present in, more than just the ones with TC. Illegal items requirement pretty much seals that they will never be seen ever. Ya'll need to actually get a grip

yeah them never being seen again is kind of the point

@LoliconSlayer
Copy link
Contributor

i ded

@RG4ORDR
Copy link
Contributor

RG4ORDR commented Jan 13, 2023

Lmao, once again we have an issue that some how no other server has. Even more LRP and HRP servers don't have an issue with syringe guns.
Bravo, I'm impressed.

@Moltijoe
Copy link
Contributor

Lmao, once again we have an issue that some how no other server has. Even more LRP and HRP servers don't have an issue with syringe guns. Bravo, I'm impressed.

probably because on HRP servers people spend more time chatting than killing, and on other LRP, people die instantly in so many ways that syringe guns are just a drop in the bucket.

@UltraBigRat
Copy link

could be nice to add a kind of syringe gun to makeshift weapons, so at least bb's can make em

@00ze-cyclone
Copy link
Contributor

could be nice to add a kind of syringe gun to makeshift weapons, so at least bb's can make em

There鈥檚 already a makeshift syringe gun, it鈥檚 the blow gun.

@UltraBigRat
Copy link

could be nice to add a kind of syringe gun to makeshift weapons, so at least bb's can make em

There鈥檚 already a makeshift syringe gun, it鈥檚 the blow gun.

the blowgun sucks a bit too much, to be worth it for an antag.

Copy link
Contributor

@Moltijoe Moltijoe left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Whether or not this is wanted is up for debate.
At the very least, I can't find any problems with the code.

@Moja10
Copy link
Contributor

Moja10 commented Jan 13, 2023

You are obviously extremely biased and clouded in your judgement on how much of a problem syringe guns are and i'm afraid of the fact that all you need is one other extremely biased maintainer to slap the merge button in order to just have this garbage hugbox shit plague our server til the end of time.

@ReddicusDragon
Copy link
Contributor

You are obviously extremely biased and clouded in your judgement on how much of a problem syringe guns are and i'm afraid of the fact that all you need is one other extremely biased maintainer to slap the merge button in order to just have this garbage hugbox shit plague our server til the end of time.

i heard a call for a biased maintainer
okman

@ReddicusDragon
Copy link
Contributor

I extremely dislike the idea of just removing syringe guns

@TheRyeGuyWhoWillNowDie
Copy link
Contributor Author

I extremely dislike the idea of just removing syringe guns

Not removed, this just secborgs them

@JamieD1 JamieD1 merged commit ee2ded1 into yogstation13:master Jan 13, 2023
Yogbot-13 added a commit that referenced this pull request Jan 13, 2023
@RG4ORDR
Copy link
Contributor

RG4ORDR commented Jan 13, 2023

Disappointing.
There needs to be some actual oversight if features keep getting soft-removals

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Tweak This PR contains changes to the game.
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

10 participants