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Adds camera modes + photographer trait uses #8386
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Update: |
Added a better quantity examine Also; you have to be close to the camera to see inside it.
Usual constants on top Settings on bottom
Edit 3: When you have the photography trait you get the following information when you examine:
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Fuck yeah. |
@swissloaf stop fucking with our labels or you'll get that privilege removed . |
This aint approved change |
@alexkar598 you may have forgotten to submit your review with suggestions on why you believe this isn't "ready". |
It's not "ready" because you cant review your own code |
I was not aware the "ready" tag had any real meaning outside of organization since we need to perform a final review before merging. In typical non self merge circumstances; I am fully capable of performing my own review as long as the review itself is not the sole reason for merge. You have stated yourself that the "ready" tag has no further meaning outside of a comment approval. If we are expected to bypass our final review on PR's marked as "ready" we need to communicate this out better so everyone is on the same page. |
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Use defines instead of directly using strings for the mode
@alexkar598 done |
saved the codebase
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Il have to admit im not a fan of making cameras even more useless to just about 90% of people
Thanks Alex! Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>
The only solution I can see is to change the photographer trait to "has a camera" and just make everyone have equal proficiency with the tool or removing this as a trait. Being a photographer means you get expertise in this specific area in the game. With these trait changes, picture-taking remains unaffected but you get all the complicated information on examination similar to someone knowing how to use the tool proficiently. In my opinion, we should expand this further to other areas of the game like guns because right now you are aware of the exact number of bullets in a nonclear magazine just by looking at it which is weird. This should be reserved for people that are more knowledgeable in these items but that is a separate PR. Also if you're planning to close this PR just request the edit of it being removed because the main focus of this PR is adding the camera modes so it doesn't spam the popup every time you take a picture. |
Adds modes to the camera.
What this means:
You can set your camera to shoot in standard mode or description mode by using the camera in your hand.
In standard mode, the camera will not prompt you if you want to customize the photo and in description mode, it gives you that annoying popup asking you if you want to customize your photo.
Edit 2:
Added a better examine (now tells you that the camera is empty when there are 0 pictures left)
You now have to be close to the camera to look inside of it to see the amount of pictures left for added camera immersion!
Edit 3:
Added more use for the Photography trait.
When you have the photography trait you get the following information when you examine:
the exact number of photos left in the camera
the lens setting of the camera
the mode the camera is in
EDIT 4:
I managed to recreate the bug after multiple playtests so I am no longer claiming it is fixed.
Changelog
馃啈 Hopek
rscadd: The camera has modes. You can now shoot in a standard mode where it won't give you an annoying popup box and a description mode where it prompts you.
rscadd: Expanded the usage of the photographer trait for the Camera.
/:cl: