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Autolathe 2.1 - Fucking Performance Edition #8770

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JamieD1
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@JamieD1 JamieD1 commented May 31, 2020

Intent of your Pull Request

Will be merged in with TGUI Change #8291

Changelog

馃啈
bugfix: Fixed being able to autolathe with panel open
tweak: Improved autolathe performance
/:cl:

@yogstation13-bot yogstation13-bot added Fix This fixes an issue. Please link issues in fix PRs Javascript This PR contains javascript code. Tweak This PR contains changes to the game. labels May 31, 2020
@github-actions github-actions bot added the tgui This PR affects TGUI label May 31, 2020
@smorgli
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smorgli commented May 31, 2020

Could have just reversed it

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JamieD1 commented May 31, 2020

Could have just reversed it

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

@TheGamerdk
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now you just need ui_static_data for MAXIMUM power

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JamieD1 commented May 31, 2020

now you just need ui_static_data for MAXIMUM power

Too hard, I tried.

@JamieD1 JamieD1 added the DO NOT MERGE Should not be merged without express approval from a Head Dev label Jun 1, 2020
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Remove the regex, its a barely noticable feature but it can get a bit expensive to run without mentionning the fact that you cant write all characters( like ( needs to be escaped )

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JamieD1 commented Jun 5, 2020

Remove the regex, its a barely noticable feature but it can get a bit expensive to run without mentionning the fact that you cant write all characters( like ( needs to be escaped )

It was one of the most requested features with the new ui :(

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JamieD1 commented Jun 11, 2020

Included in tgui 3.0

@JamieD1 JamieD1 closed this Jun 11, 2020
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DO NOT MERGE Should not be merged without express approval from a Head Dev Fix This fixes an issue. Please link issues in fix PRs Javascript This PR contains javascript code. tgui This PR affects TGUI Tweak This PR contains changes to the game.
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Autolathes still build while their panel is open
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