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Updates all the space suits #8822
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we're gonna force you to atomize every single addition and edit, sorry kid, gonna have to make 4599488 PRs now. |
id love to see this testmerged who knows if they give a fuck about what the players think though |
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Missed the following map files:
DJstation.dmm : 100/101
crashedship.dmm:2219-2222
lavaland_surface_xeno_nest.dmm:155-157
wildwest.dmm:2048-2049
challenge.dmm:28-29, 60-61, 72-73
moonoutpost19.dmm:1885,1888,2061-2063
soul detected |
Edits, adds, and removes some space suits.
Edits:
Adds:
Removes:
Changelog
馃啈 grimm hollow knight
rscadd: A new space suit, the Cosmonaut space suit. Currently unattainable.
bugfix: The command space suit only protected from flashes, but now has welding protection as all space suits do.
imageadd: Several edits to the new space suit sprites.
imageadd: A new sprite for the paramedic to space suit to show it is not armored.
imageadd: A new sprite for the command space suit.
imageadd: A new sprite the for EVA suit ported from Tau Ceti.
imagedel: Removes unused syndicate space suit designs.
tweak: Moves all hardsuit code in the spacesuit file to the hardsuit file.
spellcheck: Renames the Shielded Deathsquad Mk3. SWAT suit to Death commando hardsuit from Death command space suit because it is very clearly a hardsuit even though it stated it was a space suit in a comment which is false.
/:cl: