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Disables Revs for dynamic for the time being #9035

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merged 1 commit into from Jun 26, 2020
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3 changes: 1 addition & 2 deletions code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm
Expand Up @@ -338,15 +338,14 @@
name = "Revolution"
persistent = TRUE
antag_flag = ROLE_REV_HEAD
antag_flag_override = ROLE_REV
antag_datum = /datum/antagonist/rev/head
minimum_required_age = 14
restricted_roles = list("AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director")
required_candidates = 3
weight = 1
delay = 7 MINUTES
cost = 35
requirements = list(70,70,60,40,30,20,10,10,10,10)
requirements = list(101,101,101,101,101,101,101,101,101,101)
high_population_requirement = 10
flags = TRAITOR_RULESET
// I give up, just there should be enough heads with 35 players...
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