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Stunbaton now discharges battery when left on #9720

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merged 5 commits into from Sep 24, 2020

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ynot01
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@ynot01 ynot01 commented Sep 15, 2020

Intent of your Pull Request

Stunbaton, similarly to the welder (but not constant like the welder), will now discharge battery when left on by careless sec officers

drains 500 cell or 5% on default (high capacity) cell

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馃啈
tweak: Stunbaton now discharges 500 battery occasionally when left on
/:cl:

@ynot01 ynot01 requested a review from a team as a code owner September 15, 2020 21:06
@Yogbot-13 Yogbot-13 added the Tweak This PR contains changes to the game. label Sep 15, 2020
@ynot01 ynot01 marked this pull request as draft September 15, 2020 21:06
@Moggram
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Moggram commented Sep 15, 2020

Cool, now I am not shitsec if I put a bluesapce power cell in my stunbaton now.

@boodaliboo
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this wasnt already a thing?

@yacabo
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yacabo commented Sep 16, 2020

Correct me if I'm wrong, but doesn't 13 processes = 0.65sec? That seems a bit fast

@ynot01 ynot01 marked this pull request as ready for review September 16, 2020 15:32
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ynot01 commented Sep 16, 2020

Correct me if I'm wrong, but doesn't 13 processes = 0.65sec? That seems a bit fast

a process happens approx every 2 seconds (in optimal conditions)
this means drain will happen 26 seconds after turning the baton on, and then additionally every 14 seconds thereafter until it turns off

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ynot01 commented Sep 16, 2020

tested

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@fluffe9911 fluffe9911 left a comment

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thought it did this at first anyway when I first played

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6 participants