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A python library supporting graphics research

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gsoup

In a nutshell

A python library implementing various geometry / graphics algorithms, with focus on clarity rather than performance.

Long version

This library is the result of me getting tired of replicating pieces of utility code to do similar work across different projects. I decided to push any fundamental piece of code into this repository. The focus is on clarity and concisness for all implementations, but here and there some immediate/easy performance gains are used.

The majority of the code uses numpy, but some effort has been made to also be compatible with pytorch for GPU computations, as many of my interests rely on a strong auto-differentiaion (and GPU enabled) package.

All the code is used for self-educational purposes and to facilitate faster research of concepts in graphics, and specifically for applications in AR.

Installation

pip install gsoup

Usage

import gsoup

Developers

git clone https://github.com/yoterel/gsoup.git

cd gsoup

pip install -e .[dev]

Feel free to submit pull requests (run the tests first).

Build

bumpver update --no-fetch --patch

python -m build

twine check dist/*

twine upload dist/*

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A python library supporting graphics research

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