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FS22_ContractorMod

ContractorMod for Farming Simulator 22

This is a very first beta version with basic features of the mod already existing on previous FS version and few regressions described below.

Working as of May 19th:

  • Initialize new game with 4 characters near the map spawning location
  • Save characters location/vehicle when saving game
  • Load characters location/vehicle when loading game
  • Switch between characters instead of between vehicles
  • Enter some vehicles (basegame/mods) with several characters (4 + 1 vehicles configured)
  • Hire/dismis worker for field/road task
  • Leaving hired vehicle (with driver character) dismiss the job
  • Compatibility with FollowMe mod
  • Customizing/selling vehicle and returning hired vehicle with character inside
  • Customizing character styles by editing ContractorMod.xml file in modSettings or savegame dir
  • Change character name by using wardrobe screen
  • First character should have selected player style when starting a new game instead of default style
  • Using wardrobe to change each character style

Partially working:

  • Characters style can quickly mix up
  • Several characters can get the same style after performing several enter/switch vehicle scenarios

Not working/known issues:

  • Changing character style by using wardrobe not only change current character but can also impact others
  • Display characters not in a vehicle disabled for now (can crash the game quickly)
  • On foot characters can be shaking
  • On foot characters not touching the ground
  • Display characters on map not implemented
  • Configure all basegame vehicles (+ some mods) to accept passengers
  • Compatibility with Courseplay mod not tested yet
  • Construction mode not tested yet
  • Train/horse not tested yet
  • Display other characters names like in MP game
  • Debug command to ease passenger positioning in vehicles

You can open issues based on your tests but please be the more precise possible so I can reproduce and understand it. You can inform if you find things working correctly that I did not tested yet. Thanks for your support and help

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ContractorMod for Farming Simulator 22

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