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Shepherd

In this game, place shepherds so that they oversee all their sheep! Every sheep can be seen only by the shepherd closest to it.

Relevant source files

Scripts can be found in /unity/Assets/Scripts/Shepherd. In the Controller folder, the main logic can be found in ShepherdController.cs, with the work division denoted in comments. The implementation of vertical decomposition is found in VerticalDecomposition.cs. The Model folder includes the representation of a Shepherd level.

In /unity/Assets/Shepherd, GUI components and supporting files, like the levels, can be found.

Group 5

  • Anne Brouwers
  • Christine Ingwersen
  • Yuri Maas

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