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Bugdom

This is a port of Pangea Software's Bugdom to PlayStation Vita, based on the modern version of Bugdom written by Iliyas Jorio. For more information on the history of Bugdom and @jorio's rewrite, see https://github.com/jorio/bugdom.

Bugdom Screenshot

Installation

The Vita port uses Rinnegatamante's VitaGL library. Therefore, you must first install libshaccg.suprx; for instructions see https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx.

Once you have libshaccg.suprx, you can then download and install the Bugdom VPK from the release page.

Controls and cheats

Controls are the same as they were implemented by @jorio; the help (nut) item in the main menu explains them.

Cheats have been given new controls. The following have been implemented:

In main menu

Hold down L1 and R1 and select the START icon to bring up a level select dialog.

In game

For all in-game cheats, you must simultaneously hold down the left and right shoulder buttons (L1+R1) along with a given key.

Key combo What it does
L1+R1 + Start win this level
L1+R1 + D-pad up get shield
L1+R1 + D-pad right full health
L1+R1 + D-pad down full inventory
L1+R1 + D-pad left full ball timer
L1+R1 + Triangle toggle liquid invincibility
L1+R1 + Circle display debug statistics
L1+R1 + Select hurt player

Level maps and walkthroughs

Pangea Software's official Bugdom cheat page has maps of the levels: https://pangeasoft.net/bug/cheats.html

Here's the official strategy guide for the game: https://pangeasoft.net/bug/strategyguide/index.html

Notes on Vita Port

Issues

Overall the port seems to run quite smoothly. The levels are a bit slow to load, typically taking ~15s.

If you notice any bugs (...), please feel free to open an issue. This is simply a port of @jorio's excellent work, so new features are beyond the scope of this project (unless they are straightforward and Vita-specific).

Save files

Games are saved to ux0:data/Bugdom/. There are only 3 save slots, but you can back up the files from this directory to effectively have more.

What's different from upstream

  • Controller navigation has been added to all menus and most cheat codes
  • Settings have been added to allow reversing camera and flight controls
  • A third level of detail has been added between high and low.

Documentation

License

Bugdom is being re-released at https://github.com/jorio/bugdom under the CC BY-NC-SA 4.0 license with permission from Pangea Software, Inc. This Vita port therefore has the same license.

Bugdom® is a registered trademark of Pangea Software, Inc.

Credits

  • © 1999 Pangea Software, Inc.
  • Designed & developed by Brian Greenstone & Toucan Studio, Inc.
  • All artwork herein is © Toucan Studio, Inc.
  • All music herein is © Mike Beckett.
  • This software includes portions © 2020 Iliyas Jorio.
  • The Vita port includes portions © 2022 ywnico.

Support

If you'd like to support the development of this software, please consider buying the desktop version of Bugdom (or another Pangea game) from Iliyas Jorio at https://jorio.itch.io, or make a contribution to Rinnegatamante (Patreon link), who developed VitaGL and so much more for PS Vita.

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🐛 Pangea Software's Bugdom for PS Vita

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