A real-time session-based multiplayer platformer built in Unreal Engine with C++ and the Steam API. This game was created to explore server hosting and connecting through the Online Subsystem Steam API.
- Full Menu System
- Ability to Host or Connect to Servers using Steam
- Lobby System
Open the Unreal Project (.uproject file) to have UE4 generate the project files. To host or connect to servers you must be logged into Steam. Note that due to Steam limitations you will not be able to host and connect running multiple clients on the same machine or by when using the same Steam ID.