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zarosath committed Mar 29, 2024
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Expand Up @@ -29,6 +29,11 @@ RemiD.

and everyone who has contributed their time and code to contributing to blitzmax and helping others.

**how to compile & run**
This project relies on a blitzmax module, blide.mod/deltatiming.mod located within the lib folder, this module must be added to the blitzmax mod folder to compile (blide.deltatiming)

This project requires blitzmax NG and the openb3d wrapper module to compile & run

### showcase
![screenshot](https://github.com/zarosath/MedievalDreams.io/assets/1097150/4cb6d902-8fc1-4c12-b341-e95278920883)

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