-
Notifications
You must be signed in to change notification settings - Fork 3
/
shape.cpp
336 lines (270 loc) · 9.13 KB
/
shape.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
// Shape class implementation file
// Author: M.D.Snellgrove
// Date: 13/2/2001
// History: Original Version 13/2/2001
// Collision added 27/1/2002
// Changes by M Harman for Windows version, June 2003:
// Changes for graphics related stuff.
// Changes by M Snellgrove 7/7/2003
// Bugfix in screengrab constructor
// Changes by M Snellgrove 10/7/2003
// Filename bugfix in readfile, writefile
// Palette bugfix in grab, copy constructor, assigment=
// Palette specification overloaded in read, readfile
#include "shape.h"
const int BYTESPERPIXEL = 1;
// Default Constructor
shape :: shape(){
surface = NULL;
width = 0;
height = 0;
buffer = 0;
}
// Screengrab Constructor
shape :: shape(SDL_Surface *source, int x, int y, int w, int h){
width = w;
height = h;
buffer = new char[w * h * BYTESPERPIXEL];
char *src_pixels = (char *)source->pixels;
for(int i=x;i<x+w;i++){
for(int j=y;j<y+h;j++){
buffer[ (j-y) * w + (i-x) ] = src_pixels[ j * source->pitch + i ];
}
}
surface = SDL_CreateRGBSurfaceFrom(buffer, width, height, 8 * BYTESPERPIXEL,
width * BYTESPERPIXEL, 0, 0, 0, 0);
for (int c=0;c<256;c++){
Uint8 rgb[3];
SDL_GetRGB(c, source->format, &rgb[0], &rgb[1], &rgb[2]);
SDL_Color col = { rgb[0], rgb[1], rgb[2], 0 };
SDL_SetColors(surface, &col, c, 1);
}
}
// Copy Constructor (deep copy)
shape :: shape(const shape &s){
width = s.width;
height = s.height;
int buffersize = width * height * BYTESPERPIXEL;
buffer = new char[buffersize];
for (int i = 0; i < buffersize; i++)
buffer[i] = s.buffer[i];
surface = SDL_CreateRGBSurfaceFrom(buffer, width, height, 8 * BYTESPERPIXEL,
width * BYTESPERPIXEL, 0, 0, 0, 0);
for (int c=0;c<256;c++){
Uint8 rgb[3];
SDL_GetRGB(c, s.surface->format, &rgb[0], &rgb[1], &rgb[2]);
SDL_Color col = { rgb[0], rgb[1], rgb[2], 0 };
SDL_SetColors(surface, &col, c, 1);
}
}
// Destructor
shape :: ~shape(){
if (surface != NULL)
SDL_FreeSurface(surface);
if (buffer != 0) delete [ ]buffer;
}
// Assignment Operator
shape& shape :: operator= (const shape &s){
if (this != &s){
if (surface != NULL) SDL_FreeSurface(surface);
if (buffer != 0) delete [ ]buffer;
width = s.width;
height = s.height;
int buffersize = width * height * BYTESPERPIXEL;
buffer = new char[buffersize];
for (int i = 0; i < buffersize; i++)
buffer[i] = s.buffer[i];
surface = SDL_CreateRGBSurfaceFrom(buffer, width, height, 8 * BYTESPERPIXEL,
width * BYTESPERPIXEL, 0, 0, 0, 0);
for (int c=0;c<256;c++){
Uint8 rgb[3];
SDL_GetRGB(c, s.surface->format, &rgb[0], &rgb[1], &rgb[2]);
SDL_Color col = { rgb[0], rgb[1], rgb[2], 0 };
SDL_SetColors(surface, &col, c, 1);
}
}
return *this;
}
// Accessor functions for private variables
int shape :: getwidth(){return width;}
int shape :: getheight(){return height;}
SDL_Surface* shape :: getSurface(){return surface;}
//char* shape :: getbuffer(){return buffer;}
// Shape Grabber function
void shape :: grab(SDL_Surface *source, int x, int y, int w, int h){
if (surface != NULL) SDL_FreeSurface(surface);
if (buffer != 0) delete [ ]buffer;
width = w;
height = h;
buffer = new char[w * h * BYTESPERPIXEL];
char *src_pixels = (char *)source->pixels;
for(int i=x;i<x+w;i++){
for(int j=y;j<y+h;j++){
buffer[ (j-y) * w + (i-x) ] = src_pixels[ j * source->pitch + i ];
}
}
surface = SDL_CreateRGBSurfaceFrom(buffer, width, height, 8 * BYTESPERPIXEL,
width * BYTESPERPIXEL, 0, 0, 0, 0);
for (int c=0;c<256;c++){
Uint8 rgb[3];
SDL_GetRGB(c, source->format, &rgb[0], &rgb[1], &rgb[2]);
SDL_Color col = { rgb[0], rgb[1], rgb[2], 0 };
SDL_SetColors(surface, &col, c, 1);
}
}
// Shape file read function (reference file)
bool shape :: read(ifstream &fin){
if (fin.fail()){
return false;
}
if (surface != NULL) SDL_FreeSurface(surface);
if (buffer != 0) delete [ ]buffer;
fin >> width >> height;
if (fin.fail()){
return false;
}
int buffersize = width * height * BYTESPERPIXEL;
buffer = new char[buffersize];
fin.read(buffer, 1); // Read the extra byte
fin.read(buffer, buffersize);
surface = SDL_CreateRGBSurfaceFrom(buffer, width, height, 8 * BYTESPERPIXEL,
width * BYTESPERPIXEL, 0, 0, 0, 0);
return true;
}
// Shape file read function (new file)
bool shape :: readfile(char* filename){
ifstream fin(filename, ios::binary);
if (fin.fail()) return false;
if (surface != NULL) SDL_FreeSurface(surface);
if (buffer != 0) delete [ ]buffer;
fin >> width >> height;
int buffersize = width * height * BYTESPERPIXEL;
buffer = new char[buffersize];
fin.read(buffer, 1); // Read the extra byte
fin.read(buffer, buffersize);
fin.close();
surface = SDL_CreateRGBSurfaceFrom(buffer, width, height, 8 * BYTESPERPIXEL,
width * BYTESPERPIXEL, 0, 0, 0, 0);
return true;
}
// Shape file read function (reference file with palette)
bool shape :: read(SDL_Surface *palettesource, ifstream &fin){
if (fin.fail()){
return false;
}
if (surface != NULL) SDL_FreeSurface(surface);
if (buffer != 0) delete [ ]buffer;
fin >> width >> height;
if (fin.fail()){
return false;
}
int buffersize = width * height * BYTESPERPIXEL;
buffer = new char[buffersize];
fin.read(buffer, 1); // Read the extra byte
fin.read(buffer, buffersize);
surface = SDL_CreateRGBSurfaceFrom(buffer, width, height, 8 * BYTESPERPIXEL,
width * BYTESPERPIXEL, 0, 0, 0, 0);
for (int c=0;c<256;c++){
Uint8 rgb[3];
SDL_GetRGB(c, palettesource->format, &rgb[0], &rgb[1], &rgb[2]);
SDL_Color col = { rgb[0], rgb[1], rgb[2], 0 };
SDL_SetColors(surface, &col, c, 1);
}
return true;
}
// Shape file read function (new file with palette)
bool shape :: readfile(SDL_Surface *palettesource, char* filename){
ifstream fin(filename, ios::binary);
if (fin.fail()) return false;
if (surface != NULL) SDL_FreeSurface(surface);
if (buffer != 0) delete [ ]buffer;
fin >> width >> height;
int buffersize = width * height * BYTESPERPIXEL;
buffer = new char[buffersize];
fin.read(buffer, 1); // Read the extra byte
fin.read(buffer, buffersize);
fin.close();
surface = SDL_CreateRGBSurfaceFrom(buffer, width, height, 8 * BYTESPERPIXEL,
width * BYTESPERPIXEL, 0, 0, 0, 0);
for (int c=0;c<256;c++){
Uint8 rgb[3];
SDL_GetRGB(c, palettesource->format, &rgb[0], &rgb[1], &rgb[2]);
SDL_Color col = { rgb[0], rgb[1], rgb[2], 0 };
SDL_SetColors(surface, &col, c, 1);
}
return true;
}
// Shape blitter (mask on)
void shape :: blit(SDL_Surface *dest,int x, int y){
SDL_SetColorKey(surface, SDL_SRCCOLORKEY, 0);
SDL_Rect srcrect;
srcrect.x = 0;
srcrect.y = 0;
srcrect.w = width;
srcrect.h = height;
SDL_Rect dstrect;
dstrect.x = x;
dstrect.y = y;
dstrect.w = 0;
dstrect.h = 0;
SDL_BlitSurface(surface, &srcrect, dest, &dstrect);
SDL_SetColorKey(surface, 0, 0);
}
// Shape blitter (mask chosen)
void shape :: blit(SDL_Surface *dest,int x, int y, bool mask){
SDL_Rect srcrect;
srcrect.x = 0;
srcrect.y = 0;
srcrect.w = width;
srcrect.h = height;
SDL_Rect dstrect;
dstrect.x = x;
dstrect.y = y;
dstrect.w = 0;
dstrect.h = 0;
if (mask)
SDL_SetColorKey(surface, SDL_SRCCOLORKEY, 0);
SDL_BlitSurface(surface, &srcrect, dest, &dstrect);
if (mask)
SDL_SetColorKey(surface, 0, 0);
}
// Shape file write function (reference file)
bool shape :: write(ofstream &fout){
if (fout.fail()) return false;
fout << width << " " << height << " ";
fout.write(buffer, width * height * BYTESPERPIXEL);
return true;
}
// Shape file write function (new file)
bool shape :: writefile(char* filename){
ofstream fout(filename, ios::binary);
if (fout.fail()) return false;
fout << width << " " << height << " ";
fout.write(buffer, width * height * BYTESPERPIXEL);
fout.close();
return true;
}
// Maximization function (for collision detection)
int shape :: max(int a, int b){
if (a > b) return a;
return b;
}
// Minimization function (for collision detection)
int shape :: min(int a, int b){
if (a < b) return a;
return b;
}
// Shape collision detection routine
// Checks if the shape at x,y collides with another shape s at sx,sy
// NB assumes BYTESPERPIXEL == 1
bool shape :: collide(int x, int y, const shape &s, int sx, int sy){
for(int cx = max(x,sx);cx<min(x+width,sx+s.width);cx++){
for(int cy = max(y,sy);cy<min(y+height,sy+s.height);cy++){
if ((buffer[cx-x + width*(cy-y)] != 0) &&
(s.buffer[cx-sx + s.width*(cy-sy)] != 0)){
return true;
}
}
}
return false;
}