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Releases: zedseven/Green

v1.1.3

19 Jun 21:11
f353ca0
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What's Changed

  • Fixed a bug where opacity wasn't reset before rendering the background image of a World, leading to the background image sometimes being drawn with the opacity of another scene Actor.
  • Made a small internal improvement to increase readability for colour values.

Full Changelog: v1.1.2...v1.1.3

Green v1.1.2

26 Jan 03:42
8768a96
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What's Changed

  • Almost nothing is different from the previous release. Apparently Processing 4 also has an issue with the library when the core.jar is included in the bundle. I didn't see it before when testing, but apparently it was included in the last release.

Full Changelog: v1.1.1...v1.1.2

Green v1.1.1

24 Jan 11:05
15e0c1d
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What's Changed

  • It turns out Processing 4 is still perfectly compatible with this library. The problem was a development-time issue with the Processing-provided build script.
  • Made getDigits more efficient.
  • Improved documentation slightly.

Full Changelog: v1.1.0...v1.1.1

Green v1.1.0

22 Jan 22:31
3f36eaa
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What's Changed

  • Fixed a bug where the range parameter of getObjectsAtOffset​ wasn't used in some circumstances
  • Changed the parameter order of getObjectsInRange​ and related methods to type, range to be consistent with everything else
  • Update World.java: FlushActorRemoveQueue now removes actors only once by @Jfhseh in #1
  • Significantly cleaned things up internally
  • Found that Processing version 4 is incompatible

Full Changelog: v1.0.5...v1.1.0

Green v1.0.5

26 Apr 23:12
15dc56c
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Fixed a world-loading bug where after loading a new world, some Actors may still attempt to do things while not in an active world for one more frame.

Also updated the docs a bit.

Green v1.0.4

05 Feb 05:17
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Updated the examples with some more documentation and made the boilerplate example compile from the start.

Green v1.0.3

30 Jan 00:26
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No functional changes from v1.0.2, but library documentation has been updated and the repository has been cleaned.

Green v1.0.2

15 Jan 02:11
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Fixed a bug that occasionally occurred when removing several actors from the world in one frame.

Green v1.0.1

14 Jan 04:59
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Made a few minor tweaks with user input.

Green v1.0

10 Dec 00:44
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Green v1.0

The initial release of Green is now available. If you have any questions or find any issues, please let me know.