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A game I made in Unity in a few months, finished on 2014-12-05. It's a first-person shooter mixed with a tower defense, and it features 5 unique turrets and 6 unique guns. It was the first game I made from start to finish, and I made everything myself.

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zedseven/Alien-Defense

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Invasion A.

CC BY-NC 4.0

I made this in Grade 8 in my free time, over the course of about 8 months IIRC. I was 13 when I completed it.

It's a blend of FPS and Tower Defense, and it features 3 maps, 5 turret types, 6 guns, and many enemy types.

I made just about everything in the game, from the code to the models and textures to the sounds. The only things I didn't make, as far as I can recall, were the font and the barbed wire mesh.

There's lots I would change about it now, but I think it's important to keep it archived as it was when I finished it. I pretty much just uploaded it here to have a permanent archive of it, but if you for some reason make a modification or change, I'd love to see it!

Controls

Use WASD to navigate, click or hold down left-mouse to shoot, and press Q to open and close the map/shop menu.

If using the orange Flash guns, press R to reload.

On the map, click a reticule to select a spot to place a turret, then click the turret you want to put there on the left. You can then buy it with the button on the bottom right.

Some Pictures

One of the maps, 'Triangle'.

The Flash gun - a special gun that fires very very quickly, but has to reload often.

An enemy type - the Pinch.

One of the turrets - the Defender 3X9.


This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

CC BY 4.0

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A game I made in Unity in a few months, finished on 2014-12-05. It's a first-person shooter mixed with a tower defense, and it features 5 unique turrets and 6 unique guns. It was the first game I made from start to finish, and I made everything myself.

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