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AnythingBookmark

日本語版の README.md はこちら

Overview

AnythingBookmark is an editor extension window that allows you to bookmark not only Unity assets but also various elements.

openupm

image

Elements that can be bookmarked

  • Various assets under the Assets/ folder
  • Folders outside the project
  • Files outside the project
  • MenuItem shortcuts (BuildSettings, Profiler, etc.)
  • Camera coordinates and directions in the SceneView
  • GameObjects in the Hierarchy window

Features

  • Registration is possible by dragging and dropping assets
  • Favorites registration
  • Tab to display only favorites
  • Tab for each type of bookmark
  • Sort and filter
  • Export/import bookmark data (.abd)

Video

2023-03-14-22-19-50.mp4

Requirement

  • Required
    • Unity 2017.1 or later
  • Recommended
    • Unity 2020.1 or later

Installation

How to Use

  • Open the window from the Unity menu.
    • OkaneGames -> AnythingBookmark
    • Window -> OkaneGames -> AnythingBookmark
  • Register by clicking the add button or by dragging and dropping assets.

Data Storage Location

EditorUserSettings is used. If you want to share bookmark data with other projects or people, please use the export/import function. Please note that folders and files outside the project are managed by their full paths.

License

See LICENSE.md.

About

Editor extension window to manage Unity bookmarks. Basic features such as favorites, tabs, filters, sorting, and exporting are implemented.

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