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# Previous Releases to be uploaded #9

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11 tasks done
zer0Kerbal opened this issue Jan 20, 2022 · 0 comments · Fixed by #60
Closed
11 tasks done

# Previous Releases to be uploaded #9

zer0Kerbal opened this issue Jan 20, 2022 · 0 comments · Fixed by #60
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semantic: adoption relating to adoption type: archive archive

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@zer0Kerbal
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zer0Kerbal commented Jan 20, 2022

Previous Releases to be uploaded

  • 0.4 (2016-10-12) - KSP 1.2 Update.
  • 0.3.6 (2016-07-12) - Tweaks.
  • 0.3.5 (2016-04-22) - Transparency fix.
  • 0.3.4 (2016-04-17) - Tweaks.
  • 0.3.3 (2016-04-01) - KSP 1.1 Hotfix
  • 0.3.2 (2016-03-29) - KSP 1.1 Hotfix
  • 0.3.1 (2016-01-11) - Tweaks.
  • 0.3 (2015-11-11) - KSP 1.0.5 update.
  • 0.2.1 (2015-08-05) - Alpha fixes.
  • 0.2 (2015-08-03) - Wide Alpha
  • 0.1 (2015-07-08) - Initial Alpha
@zer0Kerbal zer0Kerbal created this issue from a note in Previous Versions Upload (To do) Jan 20, 2022
@zer0Kerbal zer0Kerbal moved this from To do to In progress in Previous Versions Upload Jan 20, 2022
@zer0Kerbal zer0Kerbal self-assigned this Jan 20, 2022
@zer0Kerbal zer0Kerbal added this to the Adoption - Version 0.5.0.0 milestone Jan 20, 2022
@settings settings bot removed this from the Adoption - Version 0.5.0.0 milestone Jan 20, 2022
@settings settings bot removed the documentation label Jan 20, 2022
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# 0.1.0.0 (2015-07-08) - Initial Alpha
* First release.
* updates #9
* closes #12
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.2.0.0 (2015-08-03) - Wide Alpha
* Added 3 large parachutes: 1.25m & 2.5m stackable nose cones, and a large radial chute.
* Added 4-man, 2.5m capsule-style command pod.
* Added landing lights to the landing legs.
* Fixed a collider issue with the Expanded 2.5m service bay that prevented use of the floor's attachment node.
* updates #9
* closes #13
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.2.0.0 (2015-08-03) - Wide Alpha
* Added 3 large parachutes: 1.25m & 2.5m stackable nose cones, and a large radial chute.
* Added 4-man, 2.5m capsule-style command pod.
* Added landing lights to the landing legs.
* Fixed a collider issue with the Expanded 2.5m service bay that prevented use of the floor's attachment node.
* updates #9
* closes #13
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.2.1 (2015-08-05) - Alpha fixes.
* Fixed a texture problem that resulted in the 1m and 2m fixed ladders not loading textures.
* Fixed a scaling error with the "large" octagonal bay's doors, causing it to leave gaps when closed.
* Radial parachute's storage case reduced in size by 15%.
* Increased deployed-drag multiplier on all parachutes.
* Added Connected Living Space support.
* Added TweakScale support.
* updates #9
* closes #14
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.2.1 (2015-08-05) - Alpha fixes.
* Fixed a texture problem that resulted in the 1m and 2m fixed ladders not loading textures.
* Fixed a scaling error with the "large" octagonal bay's doors, causing it to leave gaps when closed.
* Radial parachute's storage case reduced in size by 15%.
* Increased deployed-drag multiplier on all parachutes.
* Added Connected Living Space support.
* Added TweakScale support.
* updates #9
* closes #14
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.3 (2015-11-11) - KSP 1.0.5 update.
* Switched the 4-man capsule's "generic" IVA over to use the Mk3 shuttle's IVA instead, so that all 4 Kerbals are EVA/IVA selectable.
* Moved "CHANGELOG" to the mod's directory.
* Updated bays to use current cargo bay thermal stats and allow door deployment limit.
* Parachutes now use new contract constraints.
* Command pods use new maxTemp and skinMaxTemp values.
* 4-man capsule uses new buoyancy settings.
* updates #9
* closes #15
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.3 (2015-11-11) - KSP 1.0.5 update.
* Switched the 4-man capsule's "generic" IVA over to use the Mk3 shuttle's IVA instead, so that all 4 Kerbals are EVA/IVA selectable.
* Moved "CHANGELOG" to the mod's directory.
* Updated bays to use current cargo bay thermal stats and allow door deployment limit.
* Parachutes now use new contract constraints.
* Command pods use new maxTemp and skinMaxTemp values.
* 4-man capsule uses new buoyancy settings.
* updates #9
* closes #15
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.3.1 (2016-01-11) - Tweaks.
* X3 lander can mass increased.
* Mass, fuel capacity, and cost increased for the "large" variant of the lander cargo bay.
* updates #9
* closes #22
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.3.1.0 (2016-01-11) - Tweaks.
* X3 lander can mass increased.
* Mass, fuel capacity, and cost increased for the "large" variant of the lander cargo bay.
* updates #9
* closes #22
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.3.2.0 (2016-03-29) - KSP 1.1 Hotfix
* Landing legs updated to not be 100% deadly. Suspension still doesn't work, legs are rigid for now.
* Moved MM configs to "Patches" folder.
* updates #9
* closes #16
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.3.2.0 (2016-03-29) - KSP 1.1 Hotfix
* Landing legs updated to not be 100% deadly. Suspension still doesn't work, legs are rigid for now.
* Moved MM configs to "Patches" folder.
* updates #9
* closes #16
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.3.3.0 (2016-04-01) - KSP 1.1 Hotfix
* Landing leg suspension systems working again. Known issue: Feet float slightly.
* Added search tags to parts.
* updates #9
* closes #17

Co-Authored-By: NecroBones <10134364+necrobones@users.noreply.github.com>
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.3.3.0 (2016-04-01) - KSP 1.1 Hotfix
* Landing leg suspension systems working again. Known issue: Feet float slightly.
* Added search tags to parts.
* updates #9
* closes #17

Authored-By: NecroBones <10134364+necrobones@users.noreply.github.com>
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
* Tweaked leg settings.
* Moved leg wheel colliders to allow for more accurate aerodynamic occlusion.
* Legs reduced in mass quite a bit.
* updates #9
* closes #18

Co-Authored-By: NecroBones <10134364+necrobones@users.noreply.github.com>
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.3.5.0 (2016-04-22) - Transparency fix.
* Fixed the "always transparent" problem for bays in the VAB.
* Adjusted the "expanded" 2.5m bay to use transparency only on the doors.
* updates #9
* closes #19
Authored-By: @NecroBones

Co-Authored-By: NecroBones <10134364+necrobones@users.noreply.github.com>
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.3.5.0 (2016-04-22) - Transparency fix.
* Fixed the "always transparent" problem for bays in the VAB.
* Adjusted the "expanded" 2.5m bay to use transparency only on the doors.
* updates #9
* closes #19
Authored-By: @NecroBones <10134364+necrobones@users.noreply.github.com>
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.3.6.0 (2016-07-12) - Tweaks.
* Added an optional experimental config for RealChute integration (for the radial chute only).
  * To enable, rename "GameData/LETech/Patches/LETech_RealChute.txt" to have "cfg" instead of "txt".
* Removed references to "drogue" in the parachute tags.
* Added parachute deployment sound effects, as per KSP 1.1.3.
* updates #9
* closes #20
Authored-By: @NecroBones

Co-Authored-By: NecroBones <10134364+necrobones@users.noreply.github.com>
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.3.6.0 (2016-07-12) - Tweaks.
* Added an optional experimental config for RealChute integration (for the radial chute only).
  * To enable, rename "GameData/LETech/Patches/LETech_RealChute.txt" to have "cfg" instead of "txt".
* Removed references to "drogue" in the parachute tags.
* Added parachute deployment sound effects, as per KSP 1.1.3.
* updates #9
* closes #20
Authored-By: @NecroBones <10134364+necrobones@users.noreply.github.com>
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.4.0.0 (2016-10-12) - KSP 1.2 Update.
* Updated categories for many parts.
* Added KSP 1.2 sound effects and additional variables for landing legs.
* Added transmitter modules to command pods.
* closes #9
* closes #21
Authored-By: @NecroBones

Co-Authored-By: NecroBones <10134364+necrobones@users.noreply.github.com>
Previous Versions Upload automation moved this from In progress to Done Jan 20, 2022
zer0Kerbal added a commit that referenced this issue Jan 20, 2022
# Version 0.4.0.0 (2016-10-12) - KSP 1.2 Update.
* Updated categories for many parts.
* Added KSP 1.2 sound effects and additional variables for landing legs.
* Added transmitter modules to command pods.
* closes #2 
* closes #9
* closes #21
Authored-By: @NecroBones <10134364+necrobones@users.noreply.github.com>
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