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This is a utility to generate maps for Mystic Balloon, the Arduboy platformer by the former Team a.r.g. When I was playing the game, I got a bit lost in some levels due to the limited viewing area, so I thought it would be fun to make a map generator tool.

This tool generates maps for all defined levels in bitmaps.h. It also writes a few sprite images to disk just for fun, even if those can easily be found at the official repository as well. All maps and bitmaps are stored directly in the C source code as data arrays.

The mapper is written in C++, and aside from a C++ compiler (assuming binary of c++), the tool only has a single dependency: Magick++ for GraphicsMagick.

To get the dependency on a Debian-based system, just type:

# apt install libgraphicsmagick++1-dev

It could also be build with the original Magick++, (which I got mixed up and thought I was using). In this case, just install libmagick++-6.q16-dev and change the GraphicsMagick++-config lines in the makefile to Magick++-config.

To build and run, simply type:

$ make
$ ./mbmapper

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