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Unreal Plugin interfacing EyeLinkServer

This is a project plugin for Unreal Engine projects that provides a Blueprint Function Library to interface the ESI EyeServer. The EyeServer is part of the ARCADE suite and allows monitoring the eye position tracked by the free iRecHS2 system or an SR Research Eyelink system.

For the Unreal Engine to be able to start the EyeServer, the iRecServer.exe or EyeLinkServer.exe needs to be on the user's path. The provided Blueprint functions can be mapped to any kinds of events such as BeginPlay, keyboard presses, etc., see for example

ExampleBlueprint

It has been developed using Unreal Engine 4.24.2, iRecServer 1.0.4.0 and EyeLinkServer 1.2.2.0.

This plugin is free but copyrighted software, distributed under the terms of the MIT License. See the file LICENSE for more details.