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Updated vertex lock API
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oisyn committed Apr 2, 2024
1 parent 2c59655 commit bb4c7e6
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Showing 2 changed files with 17 additions and 31 deletions.
12 changes: 2 additions & 10 deletions src/meshoptimizer.h
Original file line number Diff line number Diff line change
Expand Up @@ -347,25 +347,17 @@ enum
*/
MESHOPTIMIZER_API size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, unsigned int options, float* result_error);

/**
* Mesh simplifier which locks a given list of vertices
* Works like meshopt_simplify, but accept a list of vertices not allowed to collapse. Other vertices are still allowed to collapse onto locked vertices.
*
* locked_vertices points to an array of vertex indices, denoting which vertices are to be locked. Can be NULL if locked_vertex_count is 0.
* locked_vertex_count number of elements in the locked_vertices array.
*/
MESHOPTIMIZER_API size_t meshopt_simplifyWithLocks(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, const unsigned int* locked_vertices, size_t locked_vertex_count, size_t target_index_count, float target_error, unsigned int options, float* result_error);

/**
* Experimental: Mesh simplifier with attribute metric
* The algorithm ehnahces meshopt_simplify by incorporating attribute values into the error metric used to prioritize simplification order; see meshopt_simplify documentation for details.
* Note that the number of attributes affects memory requirements and running time; this algorithm requires ~1.5x more memory and time compared to meshopt_simplify when using 4 scalar attributes.
*
* vertex_attributes should have attribute_count floats for each vertex
* attribute_weights should have attribute_count floats in total; the weights determine relative priority of attributes between each other and wrt position. The recommended weight range is [1e-3..1e-1], assuming attribute data is in [0..1] range.
* vertex_lock should have vertex_count chars, 1 for each vertex; they determine which vertices are locked (1) or free to be simplified (0).
* TODO target_error/result_error currently use combined distance+attribute error; this may change in the future
*/
MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, const float* vertex_attributes, size_t vertex_attributes_stride, const float* attribute_weights, size_t attribute_count, const unsigned int* locked_vertices, size_t locked_vertex_count, size_t target_index_count, float target_error, unsigned int options, float* result_error);
MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, const float* vertex_attributes, size_t vertex_attributes_stride, const float* attribute_weights, size_t attribute_count, const unsigned char* vertex_lock, size_t target_index_count, float target_error, unsigned int options, float* result_error);

/**
* Experimental: Mesh simplifier (sloppy)
Expand Down
36 changes: 15 additions & 21 deletions src/simplifier.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -252,7 +252,7 @@ static bool hasEdge(const EdgeAdjacency& adjacency, unsigned int a, unsigned int
return false;
}

static void classifyVertices(unsigned char* result, unsigned int* loop, unsigned int* loopback, size_t vertex_count, const EdgeAdjacency& adjacency, const unsigned int* remap, const unsigned int* wedge, const unsigned int* locked_vertices, size_t locked_vertex_count, unsigned int options)
static void classifyVertices(unsigned char* result, unsigned int* loop, unsigned int* loopback, size_t vertex_count, const EdgeAdjacency& adjacency, const unsigned int* remap, const unsigned int* wedge, const unsigned char* vertex_lock, unsigned int options)
{
memset(loop, -1, vertex_count * sizeof(unsigned int));
memset(loopback, -1, vertex_count * sizeof(unsigned int));
Expand Down Expand Up @@ -298,7 +298,12 @@ static void classifyVertices(unsigned char* result, unsigned int* loop, unsigned
{
if (remap[i] == i)
{
if (wedge[i] == i)
if (vertex_lock && vertex_lock[i])
{
// vertex is explicitly locked
result[i] = Kind_Locked;
}
else if (wedge[i] == i)
{
// no attribute seam, need to check if it's manifold
unsigned int openi = openinc[i], openo = openout[i];
Expand Down Expand Up @@ -362,9 +367,6 @@ static void classifyVertices(unsigned char* result, unsigned int* loop, unsigned
}
}

for (size_t i = 0; i < locked_vertex_count; i++)
result[remap[locked_vertices[i]]] = Kind_Locked;

if (options & meshopt_SimplifyLockBorder)
for (size_t i = 0; i < vertex_count; ++i)
if (result[i] == Kind_Border)
Expand Down Expand Up @@ -1426,7 +1428,7 @@ MESHOPTIMIZER_API unsigned int* meshopt_simplifyDebugLoop = 0;
MESHOPTIMIZER_API unsigned int* meshopt_simplifyDebugLoopBack = 0;
#endif

size_t meshopt_simplifyEdge(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, const float* vertex_attributes_data, size_t vertex_attributes_stride, const float* attribute_weights, size_t attribute_count, const unsigned int* locked_vertices, size_t locked_vertex_count, size_t target_index_count, float target_error, unsigned int options, float* out_result_error)
size_t meshopt_simplifyEdge(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, const float* vertex_attributes_data, size_t vertex_attributes_stride, const float* attribute_weights, size_t attribute_count, const unsigned char* vertex_lock, size_t target_index_count, float target_error, unsigned int options, float* out_result_error)
{
using namespace meshopt;

Expand Down Expand Up @@ -1457,7 +1459,7 @@ size_t meshopt_simplifyEdge(unsigned int* destination, const unsigned int* indic
unsigned char* vertex_kind = allocator.allocate<unsigned char>(vertex_count);
unsigned int* loop = allocator.allocate<unsigned int>(vertex_count);
unsigned int* loopback = allocator.allocate<unsigned int>(vertex_count);
classifyVertices(vertex_kind, loop, loopback, vertex_count, adjacency, remap, wedge, locked_vertices, locked_vertex_count, options);
classifyVertices(vertex_kind, loop, loopback, vertex_count, adjacency, remap, wedge, vertex_lock, options);

#if TRACE
size_t unique_positions = 0;
Expand Down Expand Up @@ -1592,17 +1594,12 @@ size_t meshopt_simplifyEdge(unsigned int* destination, const unsigned int* indic

size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, unsigned int options, float* out_result_error)
{
return meshopt_simplifyEdge(destination, indices, index_count, vertex_positions_data, vertex_count, vertex_positions_stride, NULL, 0, NULL, 0, NULL, 0, target_index_count, target_error, options, out_result_error);
return meshopt_simplifyEdge(destination, indices, index_count, vertex_positions_data, vertex_count, vertex_positions_stride, NULL, 0, NULL, 0, NULL, target_index_count, target_error, options, out_result_error);
}

size_t meshopt_simplifyWithLocks(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, const unsigned int* locked_vertices, size_t locked_vertex_count, size_t target_index_count, float target_error, unsigned int options, float* out_result_error)
size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, const float* vertex_attributes_data, size_t vertex_attributes_stride, const float* attribute_weights, size_t attribute_count, const unsigned char* vertex_lock, size_t target_index_count, float target_error, unsigned int options, float* out_result_error)
{
return meshopt_simplifyEdge(destination, indices, index_count, vertex_positions_data, vertex_count, vertex_positions_stride, NULL, 0, NULL, 0, locked_vertices, locked_vertex_count, target_index_count, target_error, options, out_result_error);
}

size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, const float* vertex_attributes_data, size_t vertex_attributes_stride, const float* attribute_weights, size_t attribute_count, const unsigned int* locked_vertices, size_t locked_vertex_count, size_t target_index_count, float target_error, unsigned int options, float* out_result_error)
{
return meshopt_simplifyEdge(destination, indices, index_count, vertex_positions_data, vertex_count, vertex_positions_stride, vertex_attributes_data, vertex_attributes_stride, attribute_weights, attribute_count, locked_vertices, locked_vertex_count, target_index_count, target_error, options, out_result_error);
return meshopt_simplifyEdge(destination, indices, index_count, vertex_positions_data, vertex_count, vertex_positions_stride, vertex_attributes_data, vertex_attributes_stride, attribute_weights, attribute_count, vertex_lock, target_index_count, target_error, options, out_result_error);
}

size_t meshopt_simplifySloppy(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float* out_result_error)
Expand Down Expand Up @@ -1655,16 +1652,14 @@ size_t meshopt_simplifySloppy(unsigned int* destination, const unsigned int* ind

// we clamp the prediction of the grid size to make sure that the search converges
int grid_size = next_grid_size;
grid_size = (grid_size <= min_grid) ? min_grid + 1 : (grid_size >= max_grid) ? max_grid - 1
: grid_size;
grid_size = (grid_size <= min_grid) ? min_grid + 1 : (grid_size >= max_grid) ? max_grid - 1 : grid_size;

computeVertexIds(vertex_ids, vertex_positions, vertex_count, grid_size);
size_t triangles = countTriangles(vertex_ids, indices, index_count);

#if TRACE
printf("pass %d (%s): grid size %d, triangles %d, %s\n",
pass, (pass == 0) ? "guess" : (pass <= kInterpolationPasses) ? "lerp"
: "binary",
pass, (pass == 0) ? "guess" : (pass <= kInterpolationPasses) ? "lerp" : "binary",
grid_size, int(triangles),
(triangles <= target_index_count / 3) ? "under" : "over");
#endif
Expand Down Expand Up @@ -1786,8 +1781,7 @@ size_t meshopt_simplifyPoints(unsigned int* destination, const float* vertex_pos

// we clamp the prediction of the grid size to make sure that the search converges
int grid_size = next_grid_size;
grid_size = (grid_size <= min_grid) ? min_grid + 1 : (grid_size >= max_grid) ? max_grid - 1
: grid_size;
grid_size = (grid_size <= min_grid) ? min_grid + 1 : (grid_size >= max_grid) ? max_grid - 1 : grid_size;

computeVertexIds(vertex_ids, vertex_positions, vertex_count, grid_size);
size_t vertices = countVertexCells(table, table_size, vertex_ids, vertex_count);
Expand Down

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